turn and try to hit the monster ... this will happen once the mosnter STOPS moving. The avatar finally catches up waits for a sec or two and THEN start walloping... takes a whole 7-8 seconds!!
No im not taling about Lag here...apparently, GM says thats how the games made. Its frustrating when there is no fluidity in motion.. Its simple, if the char has reached the monster ...it should start walloping wihouyt a second of waiting!!!!
It becomes all the more pain ful when ur trying to hunt resca's or Amadeus, who keep running till ur kill their "protectors"


