Since the humans were banished into Egonil after the Legendary Battle, the Gods have never lowered their guard against them. The cost of having to exterminate them is too high a price to pay. Rabellu’s mind is burning with evil ideas…
Not long after, a rumor of unknown sources begins to spread in the towns…
“The Tower of Desire has it all! Weapons of mass destruction! Invaluable Treasures! Magical Powers! All who reaches the top shall own them all! ”
Following the rumor, heroes of different classes ventured their way into the tower, never to be seen again…
Rickovo’s body burns with pain and tiredness. The monsters came from all directions endlessly…all of a sudden, there were loud thuds heard everywhere as if the sky has fallen. All the monsters vanished into thin air and instead, bodies of comrades were seen everywhere.
“Did I kill them…?”
Rickovo raised his precious sword, human and monster blood alike dripped from his sword. Watching unbelievably at the blood dripping from his sword, Rickovo’s sanity slowly slipped away from him.
Rabellu was smiling at her temple…
“Weak mortals after all. Let their greed consume them! Let them betray and hate their own kind! Till no mortal on Hellmarsh can stand against us Gods! The stronger you humans become, the more you crave for the Tower of Desire!”
ABOUT THE TOWER
The Tower is 13 storeys high.
The Tower consists of 7 spheres, each to accommodate a specific range of player level. Upon entering the portal, players will be sent to the sphere suitable for his level.
Each sphere of the Tower will have different monsters and treasures.
Players who leave the Tower (including result of death) will not be able to return.
Players who got disconnected halfway through the event will not be able to re-enter the Tower.
One can only progress up the next level of the tower if all of the following conditions are met:
1. For each level of the Tower, ALL monsters will have to be hunted down and slain within the allotted time.
2. Obtain a key before the time ends. Keys are dropped randomly from monsters or from other players who picked it up but are killed. After moving up each level, all keys in the inventory will be cleared. Ensure that a fresh one is picked up for every level.
3. In the event if ALL monsters are not killed, EVERYONE will be kicked out of the Tower back to their town.
Being a free Player-versus-Player zone, the usual PK penalties do not apply.
There will not be any parole for killing players.
There will not be any experience lost when killed by other players.
Upon clearing all the monsters on the 13th Level, a Treasure Chest will appear dropping the Treasures for all to pick.
SPHERE LEVEL LEVEL RANGES
RESHUTAAL 1~30
KHAGIC 31~60
HARUMBA 61~80
NAJHA 81~100
KHERGIN 101~115
BALHEIN 116~129
MENASSUE 130 and above
Pleaseeeeeeee Hold this event... great one... Pleaseeeeee