All quests to give double lore... and character collecting highest lore in A3 in the event-week to be rewarded with unique weapon.
Point: Tired of leechers & leeching. People who have played A3 for long time and are experienced with quests should also benefit now.
Lore Event
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- Posts: 8
- Joined: Sun Apr 02, 2006 1:40 pm
- Class: Mage
- Town: Temoz
I think its a good suggestion since anyways none of the n00bs can kill khainen or do SQ1-3, SQ1-4. You get 300k lore simply through SQ1-3.
Apart from that there are many more quests which give 1k lore each and in double lore event i guess they would start giving 2k lore. Do them entire day, in party and for a whole week and u will easily collect 300-400k lore.
Even i can collect 100k lore in 1 week (without double lore).
As for the ones who have already done SQ1-3, SQ1-4 etc they can help lvl 110+ players to do it and share the unique reward with them.
Drawback: It will all boil down to who does / doesnt do the special quests.
Positive side:
1. Enough of killing creeps and getting to high levels while skipping the quests. Places like R1, R2, R3 are all empty nowadays.
2. Enough of bossing for high level players and time to do some quests also.
Another Suggestion: Reward those who have already got high lore with stuff like NeriG, e.g. 200k-300k lore 10 NeriG, 300k-400k lore 25 NeriG, 400k-500k lore 50 NeriG, and 500k+ lore 100 NeriG box. Or maybe a mix of NeriG + UJ
I know of so many lvl 120+ players who have lore less than 200k cause they simply leeched or mismanaged their lore by shifting skill points / changing towns.
Apart from that there are many more quests which give 1k lore each and in double lore event i guess they would start giving 2k lore. Do them entire day, in party and for a whole week and u will easily collect 300-400k lore.
Even i can collect 100k lore in 1 week (without double lore).
As for the ones who have already done SQ1-3, SQ1-4 etc they can help lvl 110+ players to do it and share the unique reward with them.
Drawback: It will all boil down to who does / doesnt do the special quests.
Positive side:
1. Enough of killing creeps and getting to high levels while skipping the quests. Places like R1, R2, R3 are all empty nowadays.
2. Enough of bossing for high level players and time to do some quests also.
Another Suggestion: Reward those who have already got high lore with stuff like NeriG, e.g. 200k-300k lore 10 NeriG, 300k-400k lore 25 NeriG, 400k-500k lore 50 NeriG, and 500k+ lore 100 NeriG box. Or maybe a mix of NeriG + UJ
I know of so many lvl 120+ players who have lore less than 200k cause they simply leeched or mismanaged their lore by shifting skill points / changing towns.
ashfire and neodaone are both correct!
So maybe we can have this event also across categories -
1. Register for event to avoid considerations like level ups (during event week) etc.
2. Categories based upon grades viz. G7 90-110, G9 130-150 ...
3. Rewards based upon categories viz.
G7 category 1 normal unique weapon,
G8 category 1 normal unique weapon + 1 (10%mntd) unique weapon for mercenary,
G9 category 1 normal unique weapon + 1 (10%mntd) unique weapon for mercenary + 1 (20%mntd) unique weapon for mercenary,
and so on - so forth.
4. All rewards to be individual and no 2nd prize in a category.
This will add up 4-6 characters with unique weapons in A3 and wont disturb the balance, but surely will hook up all players to quests.
So maybe we can have this event also across categories -
1. Register for event to avoid considerations like level ups (during event week) etc.
2. Categories based upon grades viz. G7 90-110, G9 130-150 ...
3. Rewards based upon categories viz.
G7 category 1 normal unique weapon,
G8 category 1 normal unique weapon + 1 (10%mntd) unique weapon for mercenary,
G9 category 1 normal unique weapon + 1 (10%mntd) unique weapon for mercenary + 1 (20%mntd) unique weapon for mercenary,
and so on - so forth.
4. All rewards to be individual and no 2nd prize in a category.
This will add up 4-6 characters with unique weapons in A3 and wont disturb the balance, but surely will hook up all players to quests.