How exactly is damage calculated???

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Irritated
Posts: 505
Joined: Wed Apr 12, 2006 1:05 am

Post by Irritated »

soooooo, certain classes of players are supposed to suffer and others rock unless u correct them!!!???????? :evil: :evil: :evil:

answer something, is this still beta that so many bugs arise?? , values are so irritatingly different from what they are supposed to be, what purpose did 1 year long beta serve then?? I understand the techinical difficulties , but in-game compensations shud be given for bugs,etc,...

answer 1 thing, how many of people who got duped by shop bug have been compensated?

and so much lag n DCs , i lost 10% in 1 day, hellbound DCed n died nearly 20 times by the time he reached 139-140. and trust me we have very good internet connections.
Valentyne
Posts: 8
Joined: Sun Jun 04, 2006 8:28 am

Post by Valentyne »

hi..
ya GMs tell us abt the specialty of aposle,ive seen it doing 1k dmg in(non-crit) and seen it do 2k in pvp (crit) too....
so whats the advantage it the same like other hks skills like karazdam will do 800 nrmal and its crit will be 1.6k.

they both work in the same way but the only diff is aposle will miss and karazdam wont .so haw can u say aposle is good??
Irritated
Posts: 505
Joined: Wed Apr 12, 2006 1:05 am

Post by Irritated »

aposple has 2k base damage at lvl 3

lets say opponent has def of 550 and the sword used for aposple has damage of 300 and HKs str is say 400(equals 200 attack power)

so damage given by aposple shud be = (2000+300+200) - 550 = 1950 normal.

well, may be GMs can tell more correctly.
Irritated
Posts: 505
Joined: Wed Apr 12, 2006 1:05 am

Post by Irritated »

Dear GMs, still many people curious about the answers.

i hope they are

"coming sooon........."
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Naaraku
Posts: 710
Joined: Tue May 30, 2006 8:07 am

Post by Naaraku »

Nothings coming soon this is post has been closed.....legally signed GMS
Irritated
Posts: 505
Joined: Wed Apr 12, 2006 1:05 am

Post by Irritated »

Questions are asked. we need answers n it's about time u guys answer.

u r running an official server and things like attack values of a particular skill can't be just left out without corrections. u talk a lot of rules n regulations. i bet Actoz has rulz about skill attack values too.

still no response on the value of stigma3 and no response on calculation of damage.

u need 1 month to find that out??????? almost 1 month passed since this post started.
Suckkminee
Posts: 1022
Joined: Sun Jun 11, 2006 5:37 pm

Post by Suckkminee »

And I too wanna know abt APOSTLE!!! I rced this post sometime back and the reply was "We need time".. How long?? Neways nvm... Since I've quit the game it doesn't matter for me nemore... But i'm sure a lot of my fellow players wud like to know abt it...
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Naaraku
Posts: 710
Joined: Tue May 30, 2006 8:07 am

Post by Naaraku »

Nothings coming soon this is post has been closed
I already told u this post is dead and so is the topic.
Deathgod
Posts: 59
Joined: Fri Dec 23, 2005 9:34 pm

How lax can u get !!

Post by Deathgod »

You are clearly just avoiding answering the question posted. Its a clear fact that mages are underpowered when it comes to pvp and Prem has posted a genuine doubt and ur shirkin away from ur responsibilty of giving a proper answer. This is appalling .
Helpingheart
Posts: 654
Joined: Wed May 17, 2006 7:04 pm

Post by Helpingheart »

ritual wrote: For me I don't understand the Basic attack dmg on the gloves...
hmmm , i never checked whether basic attk dmg works..., ritual,
it dosent work?

thanks,
Snipearcher
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