Debate on GMs solutions to hacking...
Posted: Tue May 08, 2007 4:30 pm
I think most of you guys are aware of the hacking of some 5-6 accounts in the past couple of weeks...and some of the chars were not really shared...in spite of that , they got hacked and their stuffs were not really given back by the GMs. I just thought of putting up a couple of points regarding the issue:
1) GMs mostly say that the characters get hacked due to ID sharing....there have been indeed cases where the chars have got hacked without sharing their IDs and GMs are not really ready to accept this.
2) The chars which got hacked in the recent issue were Airesknight, DKM, Raatpatel, Yudhister , Indianwitch and Nerub. We all know the Aires and DKM are from Chennai, Raat from some place in Gujarat and Nerub & Yudhi from Mumbai...am not really sure where IW is from...so, we can definitely rule out cafe hacking. The only way a person can hack chars from 3-4 different places is by hacking into the database and the GMs can vouch for the fact that the database cant be hacked...(at least, according to the GMs)
3) Most of the A3 India gamers play from cafes and you cannot really cover up ur comp screen while typing ur ID and as a result of this, people playing from the cafe will definitely know a ID and hacking a char based on the IDs have happened in the past...so, again, chars are getting hacked for no fault of theirs...
4) In most of the cases, hacking is done just for pure fun and in some cases, to take revenge against an opponent in cases where the hacker could not match the opponent in terms of game play. So, effectively the hacker is trying to disrupt a character by NPCing his stuff or throwing it or maybe transferring it to some other account for his personal gains.
5) By not returning hacked items and delvling a hacked character, the GMs are effectively aiding the hackers intentions of disrupting the life of a character. In fact, if the GMs can return the NPCed items back, then there would not be any point of a hacker NPCing items because he will then know that the items are going to be returned anyways. However GMs seem to be taking this in a completely different wavelength.
6) I do understand that it will take some time and effort to trace items transferred. But at the end of the day, if the work can be done effectively, then the GMs will be effectively telling the hacker that they have the capability to repair whatever damage is done...so, all the hacker would be doing would effectively disrupt some 1 week of game play which indeed can be covered up.
7) I personally do not mind delving....but in case rare items such as super shues and uniques and G9s and G10s are not returned by the GMs, the character has no other option but to quit the game. So, effectively, GMs are sending positive signals to the hackers and negative signals to the players.
These are my personal views and I fully recognize the value additions the GMs have been doing, I do appreciate their work and all am personally doing is to suggest a few things.
I request the MOD to please keep this thread open for a couple of days and ensure that a healthy discussion is maintained.
1) GMs mostly say that the characters get hacked due to ID sharing....there have been indeed cases where the chars have got hacked without sharing their IDs and GMs are not really ready to accept this.
2) The chars which got hacked in the recent issue were Airesknight, DKM, Raatpatel, Yudhister , Indianwitch and Nerub. We all know the Aires and DKM are from Chennai, Raat from some place in Gujarat and Nerub & Yudhi from Mumbai...am not really sure where IW is from...so, we can definitely rule out cafe hacking. The only way a person can hack chars from 3-4 different places is by hacking into the database and the GMs can vouch for the fact that the database cant be hacked...(at least, according to the GMs)
3) Most of the A3 India gamers play from cafes and you cannot really cover up ur comp screen while typing ur ID and as a result of this, people playing from the cafe will definitely know a ID and hacking a char based on the IDs have happened in the past...so, again, chars are getting hacked for no fault of theirs...
4) In most of the cases, hacking is done just for pure fun and in some cases, to take revenge against an opponent in cases where the hacker could not match the opponent in terms of game play. So, effectively the hacker is trying to disrupt a character by NPCing his stuff or throwing it or maybe transferring it to some other account for his personal gains.
5) By not returning hacked items and delvling a hacked character, the GMs are effectively aiding the hackers intentions of disrupting the life of a character. In fact, if the GMs can return the NPCed items back, then there would not be any point of a hacker NPCing items because he will then know that the items are going to be returned anyways. However GMs seem to be taking this in a completely different wavelength.
6) I do understand that it will take some time and effort to trace items transferred. But at the end of the day, if the work can be done effectively, then the GMs will be effectively telling the hacker that they have the capability to repair whatever damage is done...so, all the hacker would be doing would effectively disrupt some 1 week of game play which indeed can be covered up.
7) I personally do not mind delving....but in case rare items such as super shues and uniques and G9s and G10s are not returned by the GMs, the character has no other option but to quit the game. So, effectively, GMs are sending positive signals to the hackers and negative signals to the players.
These are my personal views and I fully recognize the value additions the GMs have been doing, I do appreciate their work and all am personally doing is to suggest a few things.
I request the MOD to please keep this thread open for a couple of days and ensure that a healthy discussion is maintained.