Possible Hacking Solution!
Posted: Fri Apr 20, 2007 12:18 pm
Hey all!
It just occured to me that, as there is no gamelock on this particular game, Packet Editing is a very high possibility for hack attempts.
Just to explain, for those who dont know, Packets are clumps of information sent to and fro from the server.
Typical Example -
-You (The Client) click somewhere on the screen.
-Packets are sent from the Client to the Server, to check if the character can move there, and the move is made accordingly).
-Packets are sent FROM the server, to move your character accordingly.
With specific programs, it is possible to alter these packets. This is highly illegal, and very noticeable, but it is possible that the packets are being altered ever so slightly to avoid suspicion. In this case, They might be using WPE Pro or some other such Packet Editing devices.
But what interests me, is that a packet normally ranges from 2 KB to about 20 KB. There are keyloggers available that are roughly 4KB in size (This is a new keylogger, that was available as open source, for the purpose of learning. Obviously, these "Students" got tricky). What is even MORE interesting, is that these keyloggers are SO versatile, they can be attached to Data Packets. So one of the biggest threats, is attaching keyloggers via Packets. Think about it. The next time you even do something as simple as trade with someone, you might be getting infected with something that has the potential to destroy your char.
I am still quite unsure about this, but Ill do my bit of research on this and get back to you earliest this evening. (Latest tomorrow at this time).
I also heard about some Opera Browser Bug which reveals passwords. Im not too sure about this, but would like to bring this to the attention of the GMS as well.
So my only request, Please alert GMs to this topic, I may be totally wrong, but why take the chance?
Thanks for reading, and if anyone here has knowledge about Packet Editing and IP tracking, I request you to PM me here on forums.
-Sainath
It just occured to me that, as there is no gamelock on this particular game, Packet Editing is a very high possibility for hack attempts.
Just to explain, for those who dont know, Packets are clumps of information sent to and fro from the server.
Typical Example -
-You (The Client) click somewhere on the screen.
-Packets are sent from the Client to the Server, to check if the character can move there, and the move is made accordingly).
-Packets are sent FROM the server, to move your character accordingly.
With specific programs, it is possible to alter these packets. This is highly illegal, and very noticeable, but it is possible that the packets are being altered ever so slightly to avoid suspicion. In this case, They might be using WPE Pro or some other such Packet Editing devices.
But what interests me, is that a packet normally ranges from 2 KB to about 20 KB. There are keyloggers available that are roughly 4KB in size (This is a new keylogger, that was available as open source, for the purpose of learning. Obviously, these "Students" got tricky). What is even MORE interesting, is that these keyloggers are SO versatile, they can be attached to Data Packets. So one of the biggest threats, is attaching keyloggers via Packets. Think about it. The next time you even do something as simple as trade with someone, you might be getting infected with something that has the potential to destroy your char.
I am still quite unsure about this, but Ill do my bit of research on this and get back to you earliest this evening. (Latest tomorrow at this time).
I also heard about some Opera Browser Bug which reveals passwords. Im not too sure about this, but would like to bring this to the attention of the GMS as well.
So my only request, Please alert GMs to this topic, I may be totally wrong, but why take the chance?
Thanks for reading, and if anyone here has knowledge about Packet Editing and IP tracking, I request you to PM me here on forums.
-Sainath