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Tao

Posted: Thu Aug 03, 2006 10:35 am
by xrookie
ok i bet most of you guyz are new to Tao so lemme give you ppl some info that will make your party more effective and of course some do's and donts:
1.Ideal party = 1 mage; who has gud skill duration and can whip em creeps together | 2/3 hks; their job only mobbing let them take their own sweet time and mob rest of the party can w8 blabber crap etc | 2/3warriors; if they dont freeze mage = x_x | and of course a booster without which no party is complete | id advice no archers coz they really are useless in hatrel......no hard feelings ppl
2.Ok now that your party is all ready mage pans at a gud spot......now the warriors we know you guyz can tank but just do the mages a favour and stay behind them coz the creeps in Tao they attack the closest player so remember Tao IS NOT = NIFFL.
3.Now the hks if you are a sword hk bravo.........but u still cant tank the mob with fire shield or crap like that.........god gifted u ppl with Breath!! be grateful ya morons........mob like some 40 creeps and get them.........
4.This is what i have noticed when i was tryna lvl in tao.......ppl are asked to mob hks stay back(o_0) and the warriors go running to mob........then i c a msg in party "Warrior: hey dude rc"............and warriors they try to protect their fragile lil mage in their party and tank the creeps........u ppl dunno how much hp the god damn berekers can drain out of a player.....mages are supposed to get the bekers into the mob and keep the whole mob together.
5.Point to be noted****IMPORTANT**** if you are not a blood mage and if you wanna go tao........prepared to get delvled my dear frnd :)

if you ppl hav any extra info that u wanna add in here feel free......

Posted: Thu Aug 03, 2006 5:08 pm
by shootudown
You have some good points there. I think that archers are quite useful with stunshot to stun Es out of Freeze range.....for more info on how to freeze, refer to this post....

http://forum.a3india.com/viewtopic.php?t=3343

Image

Posted: Thu Aug 03, 2006 8:35 pm
by Bhalo
Very good points u made dude.... these will b very helpfull.

I also think that given the amount of dmg these creeps give... its better to have 2 mages in party bcoz they can whip twice as quickly.

One more thing i have noticed abt the ranged creeps is that u cant 'drag them into freeze' :x .... like u can drag any nilf creeps. So its really hard for the freezer as the berkers keep on hitting these poor lil chaps.

Lastly i think archers can b the best mobbers in this map bcoz they have explosion(longest ranged mass skill).

agree

Posted: Thu Aug 03, 2006 9:54 pm
by Bigsmoke
ya i agree with sadanandapal, u should see the mobs that saumaya gets,
its freakin amazin,
so archers are usefull if they are experts and high lvl :idea:
and 1 other thing : u can get rangers inside freeze with necten...

Bigsmoke

Posted: Thu Aug 03, 2006 10:46 pm
by Bhalo
u can get rangers inside freeze with necten...
yes u can use nectan or earthpit to do that but usually mages or archers shoot from the other end to get the rangers to follow them and get into freeze. Wat i mean to say is that the creeps keep on hitting the player closest to them no matter wat. :wink:

Posted: Fri Aug 04, 2006 1:18 am
by xrookie
mythica......u make a valid point but how long will u keep using stun shot?? wt im tryna say is the other 3 characters are more effective in hatrel when compared to archers..........and fine i agree archers xplosion has quite a lot of range but these days considering the way it lags i dont think any archer can tank a full mob of tao creeps.

QWEQWE

Posted: Fri Aug 04, 2006 8:28 am
by Pantydote
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Posted: Fri Aug 04, 2006 10:04 am
by Inoue
hostel the movie?

Posted: Fri Aug 04, 2006 6:30 pm
by Ankeetsinha
grr inoue saala threatening to hack me cuz i got g10 waah !!

Re: QWEQWE

Posted: Fri Aug 04, 2006 6:43 pm
by Helpingheart
wifesad15 wrote:WAAAAAAAZAAAAAAAAA ROHAN BEEETCH


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