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for all high lvl players

Posted: Mon Jul 03, 2006 1:59 pm
by Wartool
hi everyone,
can anyone post a detailed item guide( weapons, armor) and what r the stats to use those. as coz i used to see the sg site for those details but since sg is closed so no info on weapons only have the warrior weapons details so pls smone do post a guide about all items.

hope to see one soon.

Non Ele Mage Armours

Posted: Mon Jul 03, 2006 3:13 pm
by Haidera
Ele Mage Armour

G1 Pora Set G2 Neris Set
G3 Eska Set G4 Iron Eska Set
G5 Tefron Set G6 Hrim Set
G7 Ihenthal Set G8 Saule Set
G9 Laginurr Set G10 Slverrd Set




Pora Set (Grade 1)


Like the Rhen staff, mages have it as a basic defense gear when they finish their apprenticeship. It is made of animal skin.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 26 12 3 2 2 2 0
II 42 20 4 2 2 2 0
III 50 24 5 4 4 4 0
IV 58 28 6 4 4 4 0
V 66 32 7 4 4 4 0
VI 66 32 9 6 6 6 0
VII 66 32 10 6 6 6 1
VIII 66 32 11 8 8 8 1
IX 66 32 15 8 8 8 1
X 66 32 19 8 8 8 1

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 26 12 3 3 3 3 0
II 38 18 4 3 3 3 0
III 46 22 5 3 3 3 0
IV 54 26 6 3 3 3 0
V 62 30 7 3 3 3 0
VI 62 30 9 3 3 3 0
VII 62 30 10 3 3 3 1
VIII 62 30 11 3 3 3 1
IX 62 30 15 3 3 3 1
X 62 30 19 3 3 3 1



back to Pora Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 26 12 1
3 5 3 0
II 30 14 2 3 5 3 0
III 38 18 3 3 5 3 0
IV 46 22 4 3 5 3 0
V 54 26 5 3 5 3 0
VI 54 26 7 3 5 3 0
VII 54 26 8 3 5 3 0
VIII 54 26 9 3 5 3 0
IX 54 26 13 3 5 3 1
X 54 26 17 3 5 3 1



back to Pora Set back to top

GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 26 12 1
6 0 5 0
II 26 12 2 6 0 5 0
III 34 16 3 6 0 5 0
IV 42 20 4 6 0 5 0
V 50 24 5 6 0 5 0
VI 50 24 7 6 0 5 0
VII 50 24 8 6 0 5 0
VIII 50 24 9 6 0 5 0
IX 50 24 13 6 0 5 1
X 50 24 17 6 0 5 1



back to Pora Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 26 12 2
1 1 1 0
II 34 16 3 1 1 1 0
III 42 20 4 1 1 1 0
IV 50 24 5 1 1 1 0
V 58 28 6 1 1 1 0
VI 58 28 8 1 1 1 0
VII 58 28 9 1 1 1 0
VIII 58 28 10 1 1 1 0
IX 58 28 14 1 1 1 1
X 58 28 18 1 1 1 1






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Neris Set (Grade 2)


It is mostly used by mages of medium standing. The shape is formed by a professional blacksmith, but the mage himself, the would-be owner, cast a spell on it to make it durable.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 74 36 8 6 6 6 0
II 82 40 9 6 6 6 0
III 90 44 10 8 8 8 1
IV 98 48 11 8 8 8 1
V 106 52 12 8 8 8 1
VI 106 52 14 10 10 10 1
VII 106 52 15 10 10 10 1
VIII 106 52 16 12 12 12 1
IX 106 52 20 12 12 12 2
X 106 52 24 12 12 12 2




PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 70 34 8 5 5 5 0
II 78 38 9 5 5 5 0
III 86 42 10 5 5 5 1
IV 94 46 11 5 5 5 1
V 102 50 12 5 5 5 1
VI 102 50 14 5 5 5 1
VII 102 50 15 5 5 5 1
VIII 102 50 16 5 5 5 1
IX 102 50 20 5 5 5 2
X 102 50 24 5 5 5 2



back to Neris Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 62 30 6
6 10 6 0
II 70 34 7 6 10 6 0
III 78 38 8 6 10 6 0
IV 86 42 9 6 10 6 0
V 94 46 10 6 10 6 1
VI 94 46 12 6 10 6 1
VII 94 46 13 6 10 6 1
VIII 94 46 14 6 10 6 1
IX 94 46 18 6 10 6 1
X 94 46 22 6 10 6 2




GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 58 28 6
6 0 10 0
II 66 32 7 6 0 10 0
III 74 36 8 6 0 10 0
IV 82 40 9 6 0 10 0
V 90 44 10 6 0 10 1
VI 90 44 12 6 0 10 1
VII 90 44 13 6 0 10 1
VIII 90 44 14 6 0 10 1
IX 90 44 18 6 0 10 1
X 90 44 22 6 0 10 2




HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 66 32 7
1 1 2 0
II 74 36 8 1 1 2 0
III 82 40 9 1 1 2 0
IV 90 44 10 1 1 2 1
V 98 48 11 1 1 2 1
VI 98 48 13 1 1 2 1
VII 98 48 14 1 1 2 1
VIII 98 48 15 1 1 2 1
IX 98 48 19 1 1 2 1
X 98 48 23 1 1 2 2








Eska Set (Grade 3)


This defense gear is made of the special silver produced in the mountain range in the south of the continent. Ordinary blacksmiths cannot even touch it. So in most cases mages acquire and process it for themselves.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 114 56 13 10 10 10 1
II 130 64 14 10 10 10 1
III 146 72 15 12 12 12 1
IV 162 80 16 12 12 12 1
V 178 88 17 12 12 12 1
VI 178 88 19 14 14 14 1
VII 178 88 20 14 14 14 2
VIII 178 88 21 16 16 16 2
IX 178 88 25 16 16 16 2
X 178 88 29 16 16 16 2



back to Eska Set back to top

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 110 54 13 10 10 10 1
II 126 64 14 10 10 10 1
III 142 70 15 10 10 10 1
IV 158 78 16 10 10 10 1
V 174 86 17 10 10 10 1
VI 174 86 19 10 10 10 1
VII 174 86 20 10 10 10 2
VIII 174 86 21 10 10 10 2
IX 174 86 25 10 10 10 2
X 174 86 29 10 10 10 2



back to Eska Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 102 50 11
9 15 9 1
II 118 58 12 9 15 9 1
III 124 66 13 9 15 9 1
IV 150 74 14 9 15 9 1
V 166 82 15 9 15 9 1
VI 166 82 17 9 15 9 1
VII 166 82 18 9 15 9 1
VIII 166 82 19 9 15 9 1
IX 166 82 23 9 15 9 2
X 166 82 27 9 15 9 2



back to Eska Set back to top

GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 98 48 11
12 0 15 1
II 114 56 12 12 0 15 1
III 130 64 13 12 0 15 1
IV 146 72 14 12 0 15 1
V 162 80 15 12 0 15 1
VI 162 80 17 12 0 15 1
VII 162 80 18 12 0 15 1
VIII 162 80 19 12 0 15 1
IX 162 80 23 12 0 15 2
X 162 80 27 12 0 15 2



back to Eska Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 106 52 12
2 2 3 1
II 122 60 13 2 2 3 1
III 138 68 14 2 2 3 1
IV 154 76 15 2 2 3 1
V 170 84 16 2 2 3 1
VI 170 84 18 2 2 3 1
VII 170 84 19 2 2 3 1
VIII 170 84 20 2 2 3 2
IX 170 84 24 2 2 3 2
X 170 84 28 2 2 3 2






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Iron Eska Set (Grade 4)


It is a legendary armor made of the special silver produced in the mountain range in the south of the continent and the scales of a fire dragon. If you wear it, you can withstand fire, and prevent the attacks of lower-ranking monsters under the control of a fire dragon.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 194 96 18 14 14 14 1
II 210 104 19 14 14 14 1
III 226 112 20 16 16 16 2
IV 242 120 21 16 16 16 2
V 258 128 22 16 16 16 2
VI 258 128 24 20 20 20 2
VII 258 128 25 20 20 20 2
VIII 258 128 26 22 22 22 2
VI 258 128 30 22 22 22 3
X 258 128 34 22 22 22 3



back to Iron Eska Set back to top

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 190 94 18 15 15 15 1
II 206 102 19 15 15 15 1
III 222 110 20 15 15 15 2
IV 238 118 21 15 15 15 2
V 254 126 22 15 15 15 2
VI 254 126 24 15 15 15 2
VII 254 126 25 15 15 15 2
VIII 254 126 26 15 15 15 2
IX 254 126 30 15 15 15 3
X 254 126 34 15 15 15 3



back to Iron Eska Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 182 90 16
12 20 12 1
II 198 98 17 12 20 12 1
III 214 106 18 12 20 12 1
IV 230 114 19 12 20 12 1
V 246 122 20 12 20 12 2
VI 246 122 22 12 20 12 2
VII 246 122 23 12 20 12 2
VIII 246 122 24 12 20 12 2
IX 246 122 28 12 20 12 2
X 246 122 32 12 20 12 3



back to Iron Eska Set back to top

GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 178 88 16
12 0 20 1
II 230 96 17 12 0 20 1
III 210 104 18 12 0 20 1
IV 226 112 19 12 0 20 1
V 242 120 20 12 0 20 2
VI 242 120 22 12 0 20 2
VII 242 120 23 12 0 20 2
VIII 242 120 24 12 0 20 2
IX 242 120 28 12 0 20 2
X 242 120 32 12 0 20 3



back to Iron Eska Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 186 92 17
2 2 4 1
II 202 100 18 2 2 4 1
III 218 108 19 2 2 4 1
IV 190 116 20 2 2 4 2
V 250 124 21 2 2 4 2
VI 250 124 23 2 2 4 2
VII 250 124 24 2 2 4 2
VIII 250 124 25 2 2 4 2
IX 250 124 29 2 2 4 2
X 250 124 33 2 2 4 3






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Tefron Set (Grade 5)


Legend goes that a certain blacksmith made this defense gear in Whethert for his girlfriend. Only mages with magic powerful enough to enlist the power of darkness can wear it. If a less than capable mage wears it, it will decrease the magical power and physical strength of the wearer, resulting in his death.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 274 136 23 20 20 20 2
II 290 144 24 20 20 20 2
III 306 152 25 22 22 22 2
IV 322 160 26 22 22 22 2
V 338 168 27 22 22 22 2
VI 338 168 29 26 26 26 2
VII 338 168 30 26 26 26 3
VIII 338 168 31 28 28 28 3
IX 338 168 35 28 28 28 3
X 338 168 39 28 28 28 3



back to Tefron Set back to top

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 270 134 23 20 20 20 2
II 286 142 24 20 20 20 2
III 302 150 25 20 20 20 2
IV 318 518 26 20 20 20 2
V 334 166 27 20 20 20 2
VI 334 166 29 20 20 20 2
VII 334 166 30 20 20 20 3
VIII 334 166 31 20 20 20 3
IX 334 166 35 20 20 20 3
X 334 166 39 20 20 20 3



back to Tefron Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 262 130 21
15 25 15 2
II 278 138 22 15 25 15 2
III 294 146 23 15 25 15 2
IV 310 154 24 15 25 15 2
V 326 162 25 15 25 15 2
VI 326 162 27 15 25 15 2
VII 326 162 28 15 25 15 2
VIII 326 162 29 15 25 15 2
IX 326 162 33 15 25 15 3
X 326 162 37 15 25 15 3



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 258 128 21
18 0 25 2
II 274 136 22 18 0 25 2
III 290 144 23 18 0 25 2
IV 306 152 24 18 0 25 2
V 322 160 25 18 0 25 2
VI 322 160 27 18 0 25 2
VII 322 160 28 18 0 25 2
VIII 322 160 29 18 0 25 2
IX 322 160 33 18 0 25 3
X 322 160 37 18 0 25 3



back to Tefron Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 266 132 22
3 3 5 2
II 282 140 23 3 3 5 2
III 298 148 24 3 3 5 2
IV 314 156 25 3 3 5 2
V 330 164 26 3 3 5 2
VI 330 164 28 3 3 5 2
VII 330 164 29 3 3 5 2
VIII 330 164 30 3 3 5 3
IX 330 164 34 3 3 5 3
X 330 164 38 3 3 5 3






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Hrim Set (Grade 6)


Defensive sorcery is inscribed with great workmanship on this defense gear. At first glance, it may seem like a meaningless arrangement of characters, but if the wearer has enough magical power to decipher these characters, the true value of this defense gear will reveal itself. Perhaps because you need not only to recognize the sounds, but also understand them in your heart, very few people understand what they mean.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 354 176 28 26 26 26 2
II 354 176 29 26 26 26 2
III 354 176 30 28 28 28 3
IV 354 176 31 28 28 28 3
V 354 176 32 28 28 28 3
VI 354 176 34 32 32 32 3
VII 354 176 35 32 32 32 3
VIII 354 176 36 34 34 34 3
IX 354 176 40 34 34 34 4
X 354 176 44 34 34 34 4



back to Hrim Set back to top

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 350 174 28 25 25 25 2
II 350 174 29 25 25 25 2
III 350 174 30 25 25 25 3
IV 350 174 31 25 25 25 3
V 350 174 32 25 25 25 3
VI 350 174 34 25 25 25 3
VII 350 174 35 25 25 25 3
VIII 350 174 36 25 25 25 3
IX 350 174 40 25 25 25 4
X 350 174 44 25 25 25 4



back to Hrim Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 342 170 26
18 30 18 2
II 342 170 27 18 30 18 2
III 342 170 28 18 30 18 2
IV 342 170 29 18 30 18 2
V 342 170 30 18 30 18 3
VI 342 170 32 18 30 18 3
VII 342 170 33 18 30 18 3
VIII 342 170 34 18 30 18 3
IX 342 170 38 18 30 18 3
X 342 170 42 18 30 18 4



back to Hrim Set back to top

GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 338 168 26
18 0 30 2
II 338 168 27 18 0 30 2
III 338 168 28 18 0 30 2
IV 338 168 29 18 0 30 2
V 338 168 30 18 0 30 3
VI 338 168 32 18 0 30 3
VII 338 168 33 18 0 30 3
VIII 338 168 34 18 0 30 3
IX 338 168 38 18 0 30 3
X 338 168 42 18 0 30 4



back to Hrim Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 346 172 27
3 3 6 2
II 346 172 28 3 3 6 2
III 346 172 29 3 3 6 2
IV 346 172 30 3 3 6 3
V 346 172 31 3 3 6 3
VI 346 172 33 3 3 6 3
VII 346 172 34 3 3 6 3
VIII 346 172 35 3 3 6 3
IX 346 172 39 3 3 6 3
X 346 172 43 3 3 6 4






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Ihenthal Set (Grade 7)


The Ihenthal set boasts of outstanding strength and beauty. As sage Ekrki popularized Tizeruim, it is called the stone of a hermit. This Tizeruim is processed over a long period of time and made into the Ihenthal set, emitting the recondite color unique to Tizeruim which is good enough to make an evil-doing mage look like an angel. A paladin wanted to turn his sister, who was a mage at the time, into a paladin, and gave her a suit of armor as a present. The sister modified this armor to suit her occupation. This modified armor is the Ihenthal set, one of the most famous among those made of Tizeruim.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 382 190 33 32 32 32 3
II 382 190 34 32 32 32 3
III 382 190 35 34 34 34 3
IV 382 190 36 34 34 34 3
V 382 190 37 34 34 34 3
VI 382 190 39 38 38 38 3
VII 382 190 40 38 38 38 4
VIII 382 190 41 40 40 40 4
IX 382 190 45 40 40 40 4
X 382 190 49 40 40 40 4



back to Ihenthal Set back to top

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 382 190 33 30 26 26 3
II 382 190 34 30 26 26 3
III 382 190 35 30 26 26 3
IV 382 190 36 30 26 26 3
V 382 190 37 30 26 26 3
VI 382 190 39 30 26 26 3
VII 382 190 40 30 26 26 4
VI 382 190 41 30 26 26 4
VI 382 190 45 30 26 26 4
X 382 190 49 30 26 26 4



back to Ihenthal Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 382 190 31
18 35 21 3
II 382 190 32 18 35 21 3
III 382 190 33 18 35 21 3
IV 382 190 34 18 35 21 3
V 382 190 35 18 35 21 3
VI 382 190 37 18 35 21 3
VII 382 190 38 18 35 21 3
VIII 382 190 39 18 35 21 3
IX 382 190 43 18 35 21 4
X 382 190 47 18 35 21 4



back to Ihenthal Set back to top

GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 382 190 31
18 0 35 3
II 382 190 32 18 0 35 3
III 382 190 33 18 0 35 3
IV 382 190 34 18 0 35 3
V 382 190 35 18 0 35 3
VI 382 190 37 18 0 35 3
VII 382 190 38 18 0 35 3
VIII 382 190 39 18 0 35 3
IX 382 190 43 18 0 35 4
X 382 190 47 18 0 35 4



back to Ihenthal Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 382 190 32
4 5 6 3
II 382 190 33 4 5 6 3
III 382 190 34 4 5 6 3
IV 382 190 35 4 5 6 3
V 382 190 36 4 5 6 3
VI 382 190 38 4 5 6 3
VII 382 190 39 4 5 6 3
VIII 382 190 40 4 5 6 4
IX 382 190 44 4 5 6 4
X 382 190 48 4 5 6 4







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Saule Set (Grade 8)


To commemorate the first lady Thol, who not only survived the harsh lands of Egonil, but also ruled and expanded Quanato for 20 years, this armor was made in her memory. Saule died in a battle while trying to save her soldiers from a demon. Touched by her actions, the whole country of Quanato joined in to make this armor for her funeral, hoping that it will escort her in her endless journey in the afterlife.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 462 230 39 38 38 38 3
II 462 230 40 38 38 38 3
III 462 230 41 40 40 40 4
IV 462 230 42 40 40 40 4
V 462 230 43 40 40 40 4
VI 462 230 46 44 44 44 4
VII 462 230 47 44 44 44 4
VIII 462 230 48 46 46 46 4
IX 462 230 53 46 46 46 5
X 462 230 58 46 46 46 5



back to Saule Set back to top

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 462 230 38 35 27 27 3
II 462 230 39 35 27 27 3
III 462 230 40 35 27 27 4
IV 462 230 41 35 27 27 4
V 462 230 42 35 27 27 4
VI 462 230 45 35 27 27 4
VII 462 230 46 35 27 27 4
VI 462 230 47 35 27 27 4
VI 462 230 52 35 27 27 5
X 462 230 57 35 27 27 5



back to Saule Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 462 230 37
18 40 27 3
II 462 230 38 18 40 27 3
III 462 230 39 18 40 27 3
IV 462 230 40 18 40 27 4
V 462 230 41 18 40 27 4
VI 462 230 44 18 40 27 4
VII 462 230 45 18 40 27 4
VIII 462 230 46 18 40 27 5
IX 462 230 51 18 40 27 5
X 462 230 56 18 40 27 6



back to Saule Set back to top

GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 462 230 37
18 0 40 3
II 462 230 38 18 0 40 3
III 462 230 39 18 0 40 3
IV 462 230 40 18 0 40 4
V 462 230 41 18 0 40 4
VI 462 230 44 18 0 40 4
VII 462 230 45 18 0 40 4
VIII 462 230 46 18 0 40 4
IX 462 230 51 18 0 40 5
X 462 230 56 18 0 40 5



back to Saule Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 462 230 38
4 7 6 3
II 462 230 39 4 7 6 3
III 462 230 40 4 7 6 4
IV 462 230 41 4 7 6 4
V 462 230 42 4 7 6 4
VI 462 230 45 4 7 6 4
VII 462 230 46 4 7 6 4
VIII 462 230 47 4 7 6 4
IX 462 230 52 4 7 6 5
X 462 230 57 4 7 6 5






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Laginurr Set (Grade 9)


Using the metal from another dimension, this armor, while emitting a faint aura of blue, is also extremely light but offers one of the strongest protection. It is said that while using this armor, not much effort is required to evade most magical attacks.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 539 268 45 44 44 44 4
II 539 268 46 44 44 44 4
III 539 268 47 46 46 46 4
IV 539 268 48 46 46 46 4
V 539 268 49 46 46 46 4
VI 539 268 52 50 50 50 5
VII 539 268 53 50 50 50 5
VIII 539 268 54 52 52 52 5
IX 539 268 59 52 52 52 5
X 539 268 64 52 52 52 6



back to Laginurr Set back to top

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 539 268 44 40 28 28 4
II 539 268 45 40 28 28 4
III 539 268 46 40 28 28 4
IV 539 268 47 40 28 28 4
V 539 268 48 40 28 28 4
VI 539 268 51 40 28 28 5
VII 539 268 52 40 28 28 5
VI 539 268 53 40 28 28 5
VI 539 268 58 40 28 28 5
X 539 268 63 40 28 28 6



back to Laginurr Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 539 268 43
18 45 27 4
II 539 268 44 18 45 27 4
III 539 268 45 18 45 27 4
IV 539 268 46 18 45 27 5
V 539 268 47 18 45 27 5
VI 539 268 50 18 45 27 5
VII 539 268 51 18 45 27 5
VIII 539 268 52 18 45 27 5
IX 539 268 57 18 45 27 6
X 539 268 62 18 45 27 6



back to Laginurr Set back to top

GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 539 268 43
18 0 45 4
II 539 268 44 18 0 45 4
III 539 268 45 18 0 45 4
IV 539 268 46 18 0 45 4
V 539 268 47 18 0 45 4
VI 539 268 50 18 0 45 5
VII 539 268 51 18 0 45 5
VIII 539 268 52 18 0 45 5
IX 539 268 57 18 0 45 5
X 539 268 62 18 0 45 6



back to Laginurr Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 539 268 44
4 9 6 4
II 539 268 45 4 9 6 4
III 539 268 46 4 9 6 4
IV 539 268 47 4 9 6 4
V 539 268 48 4 9 6 4
VI 539 268 51 4 9 6 5
VII 539 268 52 4 9 6 5
VIII 539 268 53 4 9 6 5
IX 539 268 58 4 9 6 5
X 539 268 63 4 9 6 6






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Slverrd Set (Grade 10)


This magnificent armor is made by the blacksmith whose sole purpose in forging this armor is for his dismembered wife. Although this armor is made with such a strange mindset, it is no doubt a glamorous set sought after by many mages.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 579 288 59 50 50 50 5
II 579 288 60 50 50 50 5
III 579 288 61 52 52 52 5
IV 576 288 62 52 52 52 5
V 576 288 63 52 52 52 5
VI 576 288 66 56 56 56 5
VII 576 288 67 56 56 56 5
VIII 576 288 68 58 58 58 6
IX 576 288 73 58 58 58 6
X 576 288 78 58 58 58 7



back to Slverrd Set back to top

PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 579 288 58 45 29 29 5
II 579 288 59 45 29 29 5
III 579 288 60 45 29 29 5
IV 576 288 61 45 29 29 5
V 576 288 62 45 29 29 5
VI 576 288 65 45 29 29 5
VII 576 288 66 45 29 29 5
VI 576 288 67 45 29 29 5
VI 576 288 72 45 29 29 6
X 576 288 77 45 29 29 6



back to Slverrd Set back to top

BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 579 288 57
18 50 30 5
II 579 288 58 18 50 30 5
III 579 288 59 18 50 30 5
IV 576 288 60 18 50 30 5
V 576 288 61 18 50 30 5
VI 576 288 64 18 50 30 6
VII 576 288 65 18 50 30 6
VIII 576 288 66 18 50 30 6
IX 576 288 71 18 50 30 6
X 576 288 76 18 50 30 7



back to Slverrd Set back to top

GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 579 288 57
18 0 50 4
II 579 288 58 18 0 50 5
III 579 288 59 18 0 50 5
IV 576 288 60 18 0 50 5
V 576 288 61 18 0 50 5
VI 576 288 64 18 0 50 5
VII 576 288 65 18 0 50 5
VIII 576 288 66 18 0 50 5
IX 576 288 71 18 0 50 6
X 576 288 76 18 0 50 6



back to Slverrd Set back to top

HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 579 288 58
4 11 6 5
II 579 288 59 4 11 6 5
III 579 288 60 4 11 6 5
IV 576 288 61 4 11 6 5
V 576 288 62 4 11 6 5
VI 576 288 65 4 11 6 5
VII 576 288 66 4 11 6 5
VIII 576 288 67 4 11 6 5
IX 576 288 72 4 11 6 6
X 576 288 77 4 11 6 6






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Ele Mage Armours

Posted: Mon Jul 03, 2006 3:15 pm
by Haidera
Lightning Elemental Defense

G1 Emblah Set G2 Yureris Set
G3 Laerath Set G4 Prime Laerath Set
G5 Ginnar Set G6 Groa Set
G7 Yrsa Set G8 Brayukel Set
G9 Axesur Set G10 Nesrhezen Set



Emblah Set (Grade 1)


It is named after ‘Emblah’, the first female human in stories told by strangers. It has the least among of defense capabilities.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 26 12 3 1 1 1 0
II 44 18 4 1 1 1 0
III 53 21 5 2 2 2 0
IV 62 24 6 2 2 2 0
V 71 27 7 2 2 2 0
VI 71 27 9 3 3 3 0
VII 71 27 10 3 3 3 1
VIII 71 27 11 4 4 4 1
IX 71 27 15 4 4 4 1
X 71 27 19 4 4 4 1



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 26 12 3 3 3 3 0
II 39 17 4 3 3 3 0
III 48 20 5 3 3 3 0
IV 57 23 6 3 3 3 0
V 66 26 7 3 3 3 0
VI 66 26 9 3 3 3 0
VII 66 26 10 3 3 3 1
VIII 66 26 11 3 3 3 1
IX 66 26 15 3 3 3 1
X 66 26 19 3 3 3 1



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 26 12 1
3 5 3 0
II 30 14 2 3 5 3 0
III 39 17 3 3 5 3 0
IV 48 20 4 3 5 3 0
V 57 23 5 3 5 3 0
VI 57 23 7 3 5 3 0
VII 57 23 8 3 5 3 0
VIII 57 23 9 3 5 3 0
IX 57 23 13 3 5 3 1
X 57 23 17 3 5 3 1



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 26 12 1
6 0 5 0
II 26 12 2 6 0 5 0
III 35 15 3 6 0 5 0
IV 44 18 4 6 0 5 0
V 53 21 5 6 0 5 0
VI 53 21 7 6 0 5 0
VII 53 21 8 6 0 5 0
VIII 53 21 9 6 0 5 0
IX 53 21 13 6 0 5 1
X 53 21 17 6 0 5 1



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 26 12 2
1 1 1 0
II 35 15 3 1 1 1 0
III 44 18 4 1 1 1 0
IV 53 21 5 1 1 1 0
V 62 24 6 1 1 1 0
VI 62 24 8 1 1 1 0
VII 62 24 9 1 1 1 0
VIII 62 24 10 1 1 1 1
IX 62 24 14 1 1 1 1
X 62 24 18 1 1 1 1






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Yureris Set (Grade 2)


Yureris means ‘a woman flying far.’ It is bound by a spell that makes the wearer move faster.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 80 30 8 3 3 3 0
II 89 33 9 3 3 3 0
III 98 36 10 4 4 4 1
IV 107 39 11 4 4 4 1
V 116 42 12 4 4 4 1
VI 116 42 14 5 5 5 1
VII 116 42 15 5 5 5 1
VIII 116 42 16 6 6 6 1
IX 116 42 20 6 6 6 2
X 116 42 24 6 6 6 2



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 75 29 8 5 5 5 0
II 84 32 9 5 5 5 0
III 93 35 10 5 5 5 1
IV 102 38 11 5 5 5 1
V 111 41 12 5 5 5 1
VI 111 41 14 5 5 5 1
VII 111 41 15 5 5 5 1
VIII 111 41 16 5 5 5 1
IX 111 41 20 5 5 5 2
X 111 41 24 5 5 5 2



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 66 26 6
6 10 6 0
II 75 29 7 6 10 6 0
III 84 32 8 6 10 6 0
IV 93 35 9 6 10 6 0
V 102 38 10 6 10 6 1
VI 102 38 12 6 10 6 1
VII 102 38 13 6 10 6 1
VIII 102 38 14 6 10 6 1
IX 102 38 18 6 10 6 1
X 102 38 22 6 10 6 2



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 62 24 6
6 0 10 0
II 71 27 7 6 0 10 0
III 80 30 8 6 0 10 0
IV 89 33 9 6 0 10 0
V 98 36 10 6 0 10 1
VI 98 36 12 6 0 10 1
VII 98 36 13 6 0 10 1
VIII 98 36 14 6 0 10 1
IX 98 36 18 6 0 10 1
X 98 36 22 6 0 10 2



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 71 27 7
1 1 2 0
II 80 30 8 1 1 2 0
III 89 33 9 1 1 2 0
IV 98 36 10 1 1 2 1
V 107 39 11 1 1 2 1
VI 107 39 13 1 1 2 1
VII 107 39 14 1 1 2 1
VIII 107 39 15 1 1 2 1
IX 107 39 19 1 1 2 1
X 107 39 23 1 1 2 2






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Laerath Set (Grade 3)


Laerath, which is called the branch of Sylbadoo, is used to make this defense gear. It is said to minimize the damage to a magician himself when he uses magic.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 125 45 13 5 5 5 1
II 143 51 14 5 5 5 1
III 161 57 15 6 6 6 1
IV 179 63 16 6 6 6 1
V 197 69 17 6 6 6 1
VI 197 69 19 7 7 7 1
VII 197 69 20 7 7 7 2
VIII 197 69 21 8 8 8 2
IX 197 69 25 8 8 8 2
X 197 69 29 8 8 8 2



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 120 44 13 10 10 10 1
II 138 50 14 10 10 10 1
III 156 56 15 10 10 10 1
IV 174 62 16 10 10 10 1
V 192 68 17 10 10 10 1
VI 192 68 19 10 10 10 1
VII 192 68 20 10 10 10 2
VIII 192 68 21 10 10 10 2
IX 192 68 25 10 10 10 2
X 192 68 29 10 10 10 2



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 111 41 11
9 15 9 1
II 129 47 12 9 15 9 1
III 147 53 13 9 15 9 1
IV 165 59 14 9 15 9 1
V 183 65 15 9 15 9 1
VI 183 65 17 9 15 9 1
VII 183 65 18 9 15 9 1
VIII 183 65 19 9 15 9 1
IX 183 65 23 9 15 9 2
X 183 65 27 9 15 9 2



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 107 39 11
12 0 15 1
II 125 45 12 12 0 15 1
III 143 51 13 12 0 15 1
IV 161 57 14 12 0 15 1
V 179 63 15 12 0 15 1
VI 179 63 17 12 0 15 1
VII 179 63 18 12 0 15 1
VIII 179 63 19 12 0 15 1
IX 179 63 23 12 0 15 2
X 179 63 27 12 0 15 2



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 116 42 12
2 2 3 1
II 134 48 13 2 2 3 1
III 152 54 14 2 2 3 1
IV 170 60 15 2 2 3 1
V 188 66 16 2 2 3 1
VI 188 66 18 2 2 3 1
VII 188 66 19 2 2 3 1
VIII 188 66 20 2 2 3 2
IX 188 66 24 2 2 3 2
X 188 66 28 2 2 3 2






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Prime Laerath Set (Grade 4)


An improvement on Laerath. It was originally made by Ladsbid for Redyan. Laerath and the skin of a holy animal whose blood never runs dry are used to make this set.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 215 75 18 7 7 7 1
II 233 81 19 7 7 7 1
III 251 87 20 8 8 8 2
IV 269 93 21 8 8 8 2
V 287 99 22 8 8 8 2
VI 287 99 24 10 10 10 2
VII 287 99 25 10 10 10 2
VIII 287 99 26 11 11 11 2
VI 287 99 30 11 11 11 3
X 287 99 34 11 11 11 3



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 190 94 18 15 15 15 1
II 206 102 19 15 15 15 1
III 222 110 20 15 15 15 2
IV 238 118 21 15 15 15 2
V 254 126 22 15 15 15 2
VI 254 126 24 15 15 15 2
VII 254 126 25 15 15 15 2
VIII 254 126 26 15 15 15 2
IX 254 126 30 15 15 15 3
X 254 126 34 15 15 15 3



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 201 71 16
12 20 12 1
II 219 77 17 12 20 12 1
III 237 83 18 12 20 12 1
IV 255 89 19 12 20 12 1
V 273 95 20 12 20 12 2
VI 273 95 22 12 20 12 2
VII 273 95 23 12 20 12 2
VIII 273 95 24 12 20 12 2
IX 273 95 28 12 20 12 2
X 273 95 32 12 20 12 3



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 197 69 16
12 0 20 1
II 215 75 17 12 0 20 1
III 233 81 18 12 0 20 1
IV 251 87 19 12 0 20 1
V 269 93 20 12 0 20 2
VI 269 93 22 12 0 20 2
VII 269 93 23 12 0 20 2
VIII 269 93 24 12 0 20 2
IX 269 93 28 12 0 20 2
X 269 93 32 12 0 20 3



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 206 72 17
2 2 4 1
II 224 78 18 2 2 4 1
III 242 84 19 2 2 4 1
IV 260 90 20 2 2 4 2
V 278 96 21 2 2 4 2
VI 278 96 23 2 2 4 2
VII 278 96 24 2 2 4 2
VIII 278 96 25 2 2 4 2
IX 278 96 29 2 2 4 2
X 278 96 33 2 2 4 3






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Ginnar Set (Grade 5)


As befits its name meaning ‘a seducer,’ it enhances the sexual attractiveness of a magician wearing it, thereby distracting enemies. A certain magician found out about the spell Rabellu cast on an evil thing in a battle with the legendary knights, and used it for the Ginnar set.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 305 105 23 10 10 10 2
II 323 111 24 10 10 10 2
III 341 117 25 11 11 11 2
IV 359 123 26 11 11 11 2
V 377 129 27 11 11 11 2
VI 377 129 29 13 13 13 2
VII 377 129 30 13 13 13 3
VIII 377 129 31 14 14 14 3
IX 377 129 35 14 14 14 3
X 377 129 39 14 14 14 3



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 300 104 23 20 20 20 2
II 318 110 24 20 20 20 2
III 336 116 25 20 20 20 2
IV 516 122 26 20 20 20 2
V 372 128 27 20 20 20 2
VI 372 128 29 20 20 20 2
VII 372 128 30 20 20 20 3
VIII 372 128 31 20 20 20 3
IX 372 128 35 20 20 20 3
X 372 128 39 20 20 20 3



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 291 101 21
15 25 15 2
II 309 107 22 15 25 15 2
III 327 113 23 15 25 15 2
IV 345 119 24 15 25 15 2
V 363 125 25 15 25 15 2
VI 363 125 27 15 25 15 2
VII 363 125 28 15 25 15 2
VIII 363 125 29 15 25 15 2
IX 363 125 33 15 25 15 3
X 363 125 37 15 25 15 3



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 287 99 21
18 0 25 2
II 305 105 22 18 0 25 2
III 323 111 23 18 0 25 2
IV 341 117 24 18 0 25 2
V 359 123 25 18 0 25 2
VI 359 123 27 18 0 25 2
VII 359 123 28 18 0 25 2
VIII 359 123 29 18 0 25 2
IX 359 123 33 18 0 25 3
X 359 123 37 18 0 25 3



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 296 102 22
3 3 5 2
II 314 108 23 3 3 5 2
III 332 114 24 3 3 5 2
IV 516 120 25 3 3 5 2
V 368 126 26 3 3 5 2
VI 368 126 28 3 3 5 2
VII 368 126 29 3 3 5 2
VIII 368 126 30 3 3 5 2
IX 368 126 34 3 3 5 3
X 368 126 38 3 3 5 3






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Groa Set (Grade 6)


It is thick armor consisting of blood-red fabric, transparent Quenun, and leather straps connecting them together. The helm covers the forehead, the left eye and cheek. Like the Quenun staff, it is made of Quenun, a material as transparent as ice. Though it is accompanied by snow, it is solely for protecting the body from enemies, and does not affect the wearer. It is an indigenous product of Quezbon and Hatrel. Although it is now discontinued, it was a local specialty of the abandoned mine area in Triphkenya. The Groa brothers, who were miners by trade, developed it for the first time, and it was named after them.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 395 135 28 13 13 13 2
II 395 135 29 13 13 13 2
III 395 135 30 14 14 14 3
IV 395 135 31 14 14 14 3
V 395 135 32 14 14 14 3
VI 395 135 34 16 16 16 3
VII 395 135 35 16 16 16 3
VIII 395 135 36 17 17 17 3
IX 395 135 40 17 17 17 4
X 395 135 44 17 17 17 4



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 390 134 28 25 25 25 2
II 390 134 29 25 25 25 2
III 390 134 30 25 25 25 2
IV 390 134 31 25 25 25 3
V 390 134 32 25 25 25 3
VI 390 134 34 25 25 25 3
VII 390 134 35 25 25 25 3
VIII 390 134 36 25 25 25 3
IX 390 134 40 25 25 25 4
X 390 134 44 25 25 25 4



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 381 131 26
18 30 18 2
II 381 131 27 18 30 18 2
III 381 131 28 18 30 18 2
IV 381 131 29 18 30 18 2
V 381 131 30 18 30 18 3
VI 381 131 32 18 30 18 3
VII 381 131 33 18 30 18 3
VIII 381 131 34 18 30 18 3
IX 381 131 38 18 30 18 3
X 381 131 42 18 30 18 4



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 377 129 26
18 0 30 2
II 377 129 27 18 0 30 2
III 377 129 28 18 0 30 2
IV 377 129 29 18 0 30 2
V 377 129 30 18 0 30 3
VI 377 129 32 18 0 30 3
VII 377 129 33 18 0 30 3
VIII 377 129 34 18 0 30 3
IX 377 129 38 18 0 30 3
X 377 129 42 18 0 30 4



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 386 132 27
3 3 6 2
II 386 132 28 3 3 6 2
III 386 132 29 3 3 6 2
IV 386 132 30 3 3 6 3
V 386 132 31 3 3 6 3
VI 386 132 33 3 3 6 3
VII 386 132 34 3 3 6 3
VIII 386 132 35 3 3 6 3
IX 386 132 39 3 3 6 3
X 386 132 43 3 3 6 4






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Yrsa Set (Grade 7)


Yrsa means ‘a female wolf.’ This famous defense gear was worn by the mage-knights under the command of Deneroo. It was named the Yrsa set because the strength of their magic and their majestic appearance resembled those of wolves. No one knew what it was originally made of and nobody could acquire it. But a blacksmith was fascinated by its destructive power and thereby reproduced it in the current form.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 426 146 33 16 16 16 3
II 426 146 34 16 16 16 3
III 426 146 35 17 17 17 3
IV 426 146 36 17 17 17 3
V 426 146 37 17 17 17 3
VI 426 146 40 19 19 19 4
VII 426 146 41 19 19 19 4
VIII 426 146 42 20 20 20 4
IX 426 146 47 20 20 20 4
X 426 146 52 20 20 20 5



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 426 146 33 26 30 30 3
II 426 146 34 26 30 30 3
III 426 146 35 26 30 30 3
IV 426 146 36 26 30 30 3
V 426 146 37 26 30 30 3
VI 426 146 40 26 30 30 3
VII 426 146 41 26 30 30 4
VI 426 146 42 26 30 30 4
VI 426 146 47 26 30 30 4
X 426 146 52 26 30 30 4



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 426 146 31
21 30 18 3
II 426 146 32 21 30 18 3
III 426 146 33 21 30 18 3
IV 426 146 34 21 30 18 3
V 426 146 35 21 30 18 3
VI 426 146 38 21 30 18 3
VII 426 146 39 21 30 18 3
VIII 426 146 40 21 30 18 4
IX 426 146 45 21 30 18 4
X 426 146 50 21 30 18 5



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 426 146 31
24 0 30 3
II 426 146 32 24 0 30 3
III 426 146 33 24 0 30 3
IV 426 146 34 24 0 30 3
V 426 146 35 24 0 30 3
VI 426 146 38 24 0 30 3
VII 426 146 39 24 0 30 3
VIII 426 146 40 24 0 30 4
IX 426 146 45 24 0 30 4
X 426 146 50 24 0 30 5



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 426 146 32
5 3 7 3
II 426 146 33 5 3 7 3
III 426 146 34 5 3 7 3
IV 426 146 35 5 3 7 3
V 426 146 36 5 3 7 3
VI 426 146 39 5 3 7 3
VII 426 146 40 5 3 7 4
VIII 426 146 41 5 3 7 4
IX 426 146 46 5 3 7 4
X 426 146 51 5 3 7 5





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Brayukel Set (Grade 8)


Blinded by a thirst for greater powers, an evil mage killed the tree spirits, and used their blood and skin to forge this armor. It is said that the mages who equip this armor will have endless nightmares for their whole life.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 516 176 39 19 19 19 3
II 516 176 40 19 19 19 4
III 516 176 41 20 20 20 4
IV 516 176 42 20 20 20 4
V 516 176 43 20 20 20 4
VI 516 176 46 22 22 22 4
VII 516 176 47 22 22 22 4
VIII 516 176 48 23 23 23 4
IX 516 176 53 23 23 23 5
X 516 176 58 23 23 23 5



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 516 176 38 27 35 35 3
II 516 176 39 27 35 35 3
III 516 176 40 27 35 35 4
IV 516 176 41 27 35 35 4
V 516 176 42 27 35 35 4
VI 516 176 45 27 35 35 4
VII 516 176 46 27 35 35 4
VI 516 176 47 27 35 35 4
VI 516 176 52 27 35 35 5
X 516 176 57 27 35 35 5



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 516 176 37
24 30 18 3
II 516 176 38 24 30 18 3
III 516 176 39 24 30 18 3
IV 516 176 40 24 30 18 4
V 516 176 41 24 30 18 4
VI 516 176 44 24 30 18 4
VII 516 176 45 24 30 18 4
VIII 516 176 46 24 30 18 5
IX 516 176 51 24 30 18 5
X 516 176 56 24 30 18 6



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 516 176 37
24 0 30 3
II 516 176 38 24 0 30 3
III 516 176 39 24 0 30 3
IV 516 176 40 24 0 30 4
V 516 176 41 24 0 30 4
VI 516 176 44 24 0 30 4
VII 516 176 45 24 0 30 4
VIII 516 176 46 24 0 30 4
IX 516 176 51 24 0 30 5
X 516 176 56 24 0 30 5



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 516 176 38
7 3 8 3
II 516 176 39 7 3 8 3
III 516 176 40 7 3 8 4
IV 516 176 41 7 3 8 4
V 516 176 42 7 3 8 4
VI 516 176 45 7 3 8 4
VII 516 176 46 7 3 8 4
VIII 516 176 47 7 3 8 4
IX 516 176 52 7 3 8 5
X 516 176 57 7 3 8 5





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Axesur Set (Grade 9)


Blessed by the God of Light, this armor can bring the greatest potential out of any mage. Although it looks frail, this armor can complement its wearer by enhancing the magical damage dealt by the mage. However, it is said that the greatest advantage to having this armor is that it can demoralize the enemies. But due to the extreme difficulty in forging this armor, it is hardly available to most people.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 603 204 45 22 22 22 4
II 603 204 46 22 22 22 4
III 603 204 47 23 23 23 4
IV 603 204 48 23 23 23 4
V 603 204 49 23 23 23 4
VI 603 204 52 24 24 24 5
VII 603 204 53 24 24 24 5
VIII 603 204 54 25 25 25 5
IX 603 204 59 25 25 25 5
X 603 204 64 25 25 25 6



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 603 204 44 28 40 40 4
II 603 204 45 28 40 40 4
III 603 204 46 28 40 40 4
IV 603 204 47 28 40 40 4
V 603 204 48 28 40 40 4
VI 603 204 51 28 40 40 5
VII 603 204 52 28 40 40 5
VI 603 204 53 28 40 40 5
VI 603 204 58 28 40 40 5
X 603 204 63 28 40 40 6



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 603 204 43
27 30 18 4
II 603 204 44 27 30 18 4
III 603 204 45 27 30 18 4
IV 603 204 46 27 30 18 5
V 603 204 47 27 30 18 5
VI 603 204 50 27 30 18 5
VII 603 204 51 27 30 18 5
VIII 603 204 52 27 30 18 5
IX 603 204 57 27 30 18 6
X 603 204 62 27 30 18 6



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 603 204 43
30 0 30 4
II 603 204 44 30 0 30 4
III 603 204 45 30 0 30 4
IV 603 204 46 30 0 30 4
V 603 204 47 30 0 30 4
VI 603 204 50 30 0 30 5
VII 603 204 51 30 0 30 5
VIII 603 204 52 30 0 30 5
IX 603 204 57 30 0 30 5
X 603 204 62 30 0 30 6



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 603 204 44
9 3 9 4
II 603 204 45 9 3 9 4
III 603 204 46 9 3 9 4
IV 603 204 47 9 3 9 4
V 603 204 48 9 3 9 4
VI 603 204 51 9 3 9 5
VII 603 204 52 9 3 9 5
VIII 603 204 53 9 3 9 5
IX 603 204 58 9 3 9 5
X 603 204 63 9 3 9 6





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Nesrhezen Set (Grade 10)


After knowing that his twin sister was abandoned because of him, Nesrhezen gave up his wealth and led a wandering life thereafter. In his journey, he learnt the many ways of forging, and made this armor for his sister. He also made the Kafulga staff and named it after his sister.

ARMOUR PANTS BOOTS GLOVES HELMET



ARMOUR
LVL Requirement Defense Max Elemental Defense / Option
Int Dex Ice Fire Light AD
I 648 219 59 24 24 24 5
II 648 219 60 24 24 24 5
III 648 219 61 25 25 25 5
IV 648 219 62 25 25 25 5
V 648 219 63 25 25 25 5
VI 648 219 66 26 26 26 5
VII 648 219 67 26 26 26 5
VIII 648 219 68 27 27 27 6
IX 648 219 73 27 27 27 6
X 648 219 78 27 27 27 7



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PANTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RA RE RME AD
I 648 219 58 29 45 45 5
II 648 219 59 29 45 45 5
III 648 219 60 29 45 45 5
IV 648 219 61 29 45 45 5
V 648 219 62 29 45 45 5
VI 648 219 65 29 45 45 5
VII 648 219 66 29 45 45 5
VI 648 219 67 29 45 45 5
VI 648 219 72 29 45 45 6
X 648 219 77 29 45 45 6



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BOOTS
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RCE RWZ RCR AD
I 648 219 57
30 30 18 5
II 648 219 58 30 30 18 5
III 648 219 59 30 30 18 5
IV 648 219 60 30 30 18 5
V 648 219 61 30 30 18 5
VI 648 219 64 30 30 18 6
VII 648 219 65 30 30 18 6
VIII 648 219 66 30 30 18 6
IX 648 219 71 30 30 18 6
X 648 219 76 30 30 18 7



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GLOVES
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RSD RAD RSAD AD
I 648 219 57
30 0 30 4
II 648 219 58 30 0 30 5
III 648 219 59 30 0 30 5
IV 648 219 60 30 0 30 5
V 648 219 61 30 0 30 5
VI 648 219 64 30 0 30 5
VII 648 219 65 30 0 30 5
VIII 648 219 66 30 0 30 5
IX 648 219 71 30 0 30 6
X 648 219 76 30 0 30 6



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HELMET
LVL Requirement Defense Max Elemental Defense / Option
Int Dex RMPA RHPA DHMS AD
I 648 219 58
11 3 10 5
II 648 219 59 11 3 10 5
III 648 219 60 11 3 10 5
IV 648 219 61 11 3 10 5
V 648 219 62 11 3 10 5
VI 648 219 65 11 3 10 5
VII 648 219 66 11 3 10 5
VIII 648 219 67 11 3 10 5
IX 648 219 72 11 3 10 6
X 648 219 77 11 3 10 6





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Non Ele Staffs

Posted: Mon Jul 03, 2006 3:17 pm
by Haidera
NON ELE STAFFS

G1 Rhen Staff G2 HolyChross Staff
G3 Divine Staff G4 Shihill Staff
G5 Dragon Staff G6 Quenen Staff
G7 Deokhon Staff G7.5 KerrDeokhon Staff
G8 Frigg Staff G8.5 KerrFrigga Staff
G9 Mio Staff G10 Modriian Staff

Click here for information on item options


Rhen Staff (Grade 1)


As apprentice mages began their training, each of them chose a tree, cut it, polished it, and gave it magical power to make it into a staff. When coming back to this world after finishing their training, mages always had this staff. So it passes as proof that they are true mages who just finished apprenticeship.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 26 12 18 21 1 1 1 2
II 34 16 25 29 1 1 1 2
III 42 20 29 34 2 2 2 2
IV 50 24 36 42 2 2 2 3
V 58 28 43 50 2 2 2 3
VI 58 28 51 60 2 2 2 4
VII 58 28 58 68 3 3 3 4
VIII 58 28 62 73 4 4 4 5
IX 58 28 87 103 5 5 5 6
X 58 28 115 134 6 6 6 8







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HolyChross Staff (Grade 2)


Ordinary blacksmiths make it on rare occasions, but in most cases oracles or priests make it inside shrines. As God blesses it, darkness dare not approach it.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 66 32 47 55 3 3 3 4
II 74 36 54 63 3 3 3 4
III 82 40 58 68 4 4 4 4
IV 90 44 65 76 4 4 4 5
V 98 48 69 81 4 4 4 5
VI 98 48 83 97 5 5 5 6
VII 98 48 90 105 5 5 5 6
VIII 98 48 94 110 6 6 6 7
IX 98 48 119 139 7 7 7 8
X 98 48 148 172 8 8 8 10







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Divine Staff (Grade 3)


This staff is for mourning over young souls wandering in battlefields. The magic of the divine staff purifies souls in the vicinity. If you have this staff, you will be able to sympathize with sinister souls resentful of the world. Enlisting their power, it endow enormous strength, but weaklings run the risk of giving in to the wicked mind. So exercise caution.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 106 52 79 92 5 5 5 6
II 122 60 86 100 5 5 5 6
III 138 68 90 105 6 6 6 7
IV 154 76 97 113 6 6 6 7
V 170 84 101 118 6 6 6 7
VI 170 84 115 134 7 7 7 8
VII 170 84 122 142 7 7 7 9
VIII 170 84 126 147 8 8 8 9
IX 170 84 153 178 9 9 9 11
X 170 84 182 211 11 11 11 13









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Shihill Staff (Grade 4)


This staff has the magic of language. If you say the 9 sacred words revealed by the Holy Spirit, it will give full play to its true power. Nine patterns are inscribed on the handle, but only those who are qualified to handle the staff can see the patterns. However, even if they are visible to you, don’t memorize them. If you are not qualified by the Holy Spirit, you will be wrapped up in flames, and die an extremely painful death.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 186 92 111 129 7 7 7 8
II 202 100 118 137 7 7 7 9
III 218 108 122 142 8 8 8 9
IV 234 116 129 150 8 8 8 10
V 250 124 133 155 8 8 8 10
VI 250 124 148 172 10 10 10 11
VII 250 124 156 181 10 10 10 12
VIII 250 124 161 187 11 11 11 12
IX 250 124 190 220 12 12 12 15
X 250 124 219 253 14 14 14 17







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Dragon Staff (Grade 5)


There is a big fang at the end of the Dragon staff, which is the cuspid of a dragon. Below it is a big sparkling eye of a dragon. It looks like an incomplete dragon. When all tribes lived together in harmony before the age of iron, the dragon tribe made it as a present for exchange with other tribes. They mixed their own flesh and blood to make the staff of a living dragon, and gave it to other tribes as a token of mutual understanding and coexistence.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 266 132 143 166 10 10 10 11
II 282 140 151 175 10 10 10 12
III 298 148 156 181 11 11 11 12
IV 314 156 164 190 11 11 11 13
V 330 164 169 196 11 11 11 13
VI 330 164 195 214 13 13 13 15
VII 330 164 193 223 13 13 13 15
VIII 330 164 198 229 14 14 14 16
IX 330 164 227 262 15 15 15 18
X 330 164 256 295 17 17 17 21







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Quenen Staff (Grade 6)


This staff is accompanied by snow. Its main ingredient is Quenen, a material as transparent as ice. Multiple small sides meet one another at angles like the cut surfaces of a diamond. The linear Quenen supportsa flat globe about 2/3 of the way of the staff. This decoration divides the staff into a thick column and a thin column. The fine craftsmanship at either end of the staff enhances its grace. The mineral, Quenen, itself is not strong enough to control the snow, but the incantation of the spirit of snow, Asrada, makes ite extremely powerful, freezing the body of the opponent.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 346 172 156 184 13 13 13 15
II 346 172 162 191 13 13 13 16
III 346 172 169 199 14 14 14 16
IV 346 172 175 206 14 14 14 17
V 346 172 182 214 14 14 14 18
VI 346 172 195 229 16 16 16 19
VII 346 172 201 236 16 16 16 20
VIII 346 172 208 244 17 17 17 20
IX 346 172 234 274 18 18 18 23
X 346 172 260 304 20 20 20 26







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Deokhon Staff (Grade 7)


This staff is called lightning itself. It is said to have been born of a lightning that struck the boundary of the area located in the Lavart valley. The great magical power of the Deokhon staff can consume even famous mages.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 382 190 297 341 17 17 17 22
II 382 190 307 353 17 17 17 23
III 382 190 317 365 17 17 17 24
IV 382 190 327 377 17 17 17 24
V 382 190 334 386 17 17 17 25
VI 382 190 345 403 23 23 23 27
VII 382 190 356 416 23 23 23 27
VIII 382 190 364 426 23 23 23 28
IX 382 190 395 467 25 25 25 31
X 382 190 432 514 25 25 25 34







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KerrDeokhon Staff (Grade 7.5)


Strengthened version of the Deokhon Staff.






LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 422 210 375 389 17 17 17 27
II 422 210 385 401 17 17 17 28
III 422 210 395 413 17 17 17 29
IV 422 210 405 425 17 17 17 29
V 422 210 412 434 17 17 17 30
VI 422 210 423 451 23 23 23 32
VII 422 210 434 464 23 23 23 32
VIII 422 210 442 474 23 23 23 33
IX 422 210 473 515 25 25 25 36
X 422 210 510 562 25 25 25 39







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Frigga Staff (Grade 8)


Frigga Staff was created by a Dark Mage after she saw that the Spirit of Light created the Frekki Staff. With her hatred for Light, she cast in all of Humans’ Dark Thoughts and their Evil. Frekki Staff was discovered very much later after it was created. This Dark Staff absorbs all of Humans’ anger and hatred, thus making it very powerful when one’s hatred reaches the limit.






LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 462 230 362 408 19 19 19 27
II 462 230 372 420 19 19 19 28
III 462 230 382 432 19 19 19 29
IV 462 230 389 441 19 19 19 29
V 462 230 399 453 19 19 19 30
VI 462 230 414 475 24 24 24 32
VII 462 230 422 486 24 24 24 32
VIII 462 230 429 496 24 24 24 33
IX 462 230 455 532 26 26 26 36
X 462 230 484 571 26 26 26 39







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KerrFrigga Staff (Grade 8.5)


Strengthened version of the Frigga Staff.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 502 250 421 437 19 19 19 31
II 502 250 431 449 19 19 19 32
III 502 250 441 461 19 19 19 33
IV 502 250 448 470 19 19 19 33
V 502 250 458 482 19 19 19 34
VI 502 250 473 504 24 24 24 36
VII 502 250 481 515 24 24 24 36
VIII 502 250 488 525 24 24 24 37
IX 502 250 514 561 26 26 26 40
X 502 250 543 600 26 26 26 43







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Mio Staff (Grade 9)


Commonly known as the Staff of Hope, Mio is able to help one realize their dreams. This Staff was created by “Deneroo”, the area God of Hatrel for those who went through the 6 years of war.






LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 539 268 430 514 21 21 21 31
II 539 268 435 522 21 21 21 32
III 539 268 440 530 21 21 21 33
IV 539 268 445 538 21 21 21 33
V 539 268 450 546 21 21 21 34
VI 539 268 460 560 25 25 25 36
VII 539 268 470 574 25 25 25 36
VIII 539 268 480 588 25 25 25 37
IX 539 268 506 624 27 27 27 40
X 539 268 535 663 27 27 27 43







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Modriian Staff (Grade 10)


Though a magical staff, it is often wielded more like a sword. It is very common to find mages pick up swordsmanship, as they come to believe that magic alone is unable to protect themselves. This avails to them an option of wielding a sharp blade, in times of crisis.






LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 579 288 497 655 23 23 23 35
II 579 288 504 665 23 23 23 36
III 579 288 511 680 23 23 23 37
IV 579 288 518 690 23 23 23 37
V 579 288 525 705 23 23 23 38
VI 579 288 535 724 26 26 26 40
VII 579 288 545 743 26 26 26 40
VIII 579 288 555 762 26 26 26 41
IX 579 288 580 802 28 28 28 44
X 579 288 605 842 28 28 28 47







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Ele Staffs

Posted: Mon Jul 03, 2006 3:18 pm
by Haidera
ELE STAFFS


G1 Khall Staff G2 Phllum Staff
G3 Khresent Staff G4 Aishiss Staff
G5 Redyan Staff G6 Bjorn Staff
G7 Illhem Staff G7.5 KerrIllhem Staff
G8 Freki Staff G8.5 KerrFreki Staff
G9 Rhimitta Staff G10 Kafulga Staff

Click here for information on item options

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df Khall Staff (Grade 1)


First level staff. This staff is made of a tree grown with holy water. Rumor has it that the tree was grown in the Velgrad forest in the Hatrel region. It is similar to the Rhen Staff, but a twist at the top makes it look relatively splendid. The trunk of the tree is covered with moss and vines.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 26 12 15 18 3 3 3 2
II 35 15 19 23 4 4 4 2
III 44 18 23 28 5 5 5 2
IV 53 21 27 33 6 6 6 3
V 62 24 31 38 7 7 7 3
VI 62 24 39 48 8 8 8 4
VII 62 24 43 53 9 9 9 4
VIII 62 24 47 58 10 10 10 5
IX 62 24 63 78 15 15 15 6
X 62 24 79 98 21 21 21 8







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Phllum Staff (Grade 2)


Puleinyl helped Phllum of the spirit tribe to be born of rainwater. They are optimistic spirits who enjoy singing and dancing, but they can be crueler than anybody else when ordered by Puleinyl. So they have a bad reputation among the other tribes. As they are dexterous, they sometimes make unusual presents and give them to humans they like. Legend runs that they gave this staff to a mage who visited Heyzend. Anyone who uses this staff will be able to enlist the holy powers of the cloud and rain.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 71 27 35 45 8 8 8 4
II 80 30 39 50 9 9 9 4
III 89 33 43 55 10 10 10 4
IV 98 36 47 61 11 11 11 5
V 107 39 51 66 12 12 12 5
VI 107 39 51 76 15 15 15 6
VII 107 39 63 81 16 16 16 6
VIII 107 39 67 87 17 17 17 7
IX 107 39 83 107 23 23 23 8
X 107 39 100 130 28 28 28 10







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Khresent Staff (Grade 3)


Halfway down the handle of the staff there is a round empty space, and in it there is a round bead. As the moon waxes and wanes, it changes its shape. No one knows what this bead is made of. Legend goes that a magician sacrificed a pure girl to the lunar altar and collected her blood and body to make this staff. If you hold this staff and sympathize with the sorrowful soul pf this girl, you will have great power.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 116 42 55 77 15 15 15 6
II 134 48 59 82 16 16 16 6
III 152 54 63 88 17 17 17 6
IV 170 60 67 93 18 18 18 7
V 188 66 71 99 19 19 19 7
VI 188 66 79 110 22 22 22 8
VII 188 66 83 116 23 23 23 8
VIII 188 66 87 121 24 24 24 9
IX 188 66 105 147 29 29 29 11
X 188 66 125 175 35 35 35 13









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Aishiss Staff (Grade 4)


Puleinyl, the god of water, fell in love with a mage, and made this special staff for her.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 206 72 75 112 22 22 22 8
II 224 78 79 118 23 23 23 8
III 242 84 83 124 24 24 24 8
IV 260 90 87 130 25 25 25 9
V 278 96 91 136 26 26 26 9
VI 278 96 100 150 30 30 30 10
VII 278 96 105 157 31 31 31 11
VIII 278 96 110 165 32 32 32 11
IX 278 96 130 195 37 37 37 13
X 278 96 150 225 43 43 43 15







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Redyan Staff (Grade 5)


Redyan used this staff. Her mentor, Ladsbid, inscribed the magical coat of arms on the staff for Redyan who was blind. With this staff in hand, Redyan could see blurry images of things. If you are not blind, you will be able to see ghosts not of this world but of another world.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 296 102 95 152 30 30 30 10
II 314 108 100 160 31 31 31 10
III 332 114 105 168 32 32 32 11
IV 350 120 110 176 33 33 33 11
V 368 126 115 184 34 34 34 12
VI 368 126 125 200 38 38 38 13
VII 368 126 130 208 39 39 39 13
VIII 368 126 135 216 40 40 40 14
IX 368 126 155 248 45 45 45 16
X 368 126 175 280 51 51 51 18







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Bjorn Staff (Grade 6)


The straight handle bifurcates and meets again in the form of a big twisted circle, and a long beautiful ornament is added to it. The swirling thick fog in the center of the circle is dissipated to its vicinities. It originates from Bjorn, the famous lake of fog in Heyzend. True to the name, Bjorn, which means a lake, it is a place where fog gathers like water. Legend runs that if you are exposed to this fog, you can get back lost time.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 386 132 120 216 38 38 38 12
II 386 132 125 225 39 39 39 13
III 386 132 130 234 40 40 40 13
IV 386 132 135 243 41 41 41 14
V 386 132 140 252 42 42 42 14
VI 386 132 150 270 46 46 46 15
VII 386 132 155 279 47 47 47 16
VIII 386 132 160 288 48 48 48 16
IX 386 132 180 324 53 53 53 18
X 386 132 200 360 56 56 56 20







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Illhem Staff (Grade 7)


The Illhem staff can supervise the flow of air. It sucks the air out of the surroundings of the target, creating a vacuum, and it also controls the wind. A wind like gentle waves always surrounds the Illhem staff. When there used to be frequent exchanges between spirits and humans, Youril, the spirit of air, gave it as a token of friendship to Ladsbid, an emissary sent by humans. If Illhem, which is made of a mineral produced only in Heyzend, Sildinon is destroyed, this staff loses its power.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 426 146 160 336 46 46 46 16
II 426 146 165 346 47 47 47 16
III 426 146 171 359 48 48 48 17
IV 426 146 176 369 49 49 49 17
V 426 146 181 380 50 50 50 18
VI 426 146 192 403 54 54 54 19
VII 426 146 197 413 55 55 55 19
VIII 426 146 203 426 56 56 56 20
IX 426 146 224 470 59 59 59 22
X 426 146 246 516 62 62 62 24







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KerrIllhem Staff (Grade 7.5)


Strengthened version of the Illhem Staff.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 471 161 160 424 46 46 46 18
II 471 161 165 434 47 47 47 19
III 471 161 171 447 48 48 48 19
IV 471 161 176 457 49 49 49 20
V 471 161 181 468 50 50 50 20
VI 471 161 192 491 54 54 54 21
VII 471 161 197 501 55 55 55 22
VIII 471 161 203 514 56 56 56 23
IX 471 161 224 558 59 59 59 25
X 471 161 246 604 62 62 62 27







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Freki Staff (Grade 8)


A Staff created from Light during the Golden Age, where Humans and Spirits live harmoniously. The Spirit of Light created this Staff for the Humans as token of apprectiation for their kindness. The Staff will protect not only the one who wields its power, but also those around her.






LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 516 176 187 411 54 54 54 18
II 516 176 192 422 55 55 55 19
III 516 176 197 433 56 56 56 19
IV 516 176 203 446 57 57 57 20
V 516 176 208 457 58 58 58 20
VI 516 176 219 481 63 63 63 21
VII 516 176 224 492 63 63 63 22
VIII 516 176 230 506 63 63 63 23
IX 516 176 251 552 63 63 63 25
X 516 176 272 598 63 63 63 27







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KerrFreki Staff (Grade 8.5)


Strengthened version of the Freki Staff.





LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 561 191 187 499 54 54 54 21
II 561 191 192 510 55 55 55 21
III 561 191 197 521 56 56 56 22
IV 561 191 203 534 57 57 57 23
V 561 191 208 545 58 58 58 23
VI 561 191 219 569 63 63 63 24
VII 561 191 224 580 63 63 63 25
VIII 561 191 230 594 63 63 63 25
IX 561 191 251 640 63 63 63 27
X 561 191 272 686 63 63 63 29







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Rhimitta Staff (Grade 9)


Rhimitta, meaning “Eliminating Evil” is a very powerful Staff. Its definition of “Evil” is dependant on the one who owns it. Fallen onto the hands of those who are not righteous, it will wield a strong evil power, changing it’s definition of “Good” and “Evil” accordingly to the one who uses it. Thus, it’s the best “Good” staff at the same time the best “Evil” staff.






LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 603 204 219 515 63 63 63 31
II 603 204 224 527 63 63 63 32
III 603 204 229 539 63 63 63 33
IV 603 204 234 551 63 63 63 33
V 603 204 239 563 63 63 63 34
VI 603 204 251 585 63 63 63 36
VII 603 204 257 601 63 63 63 36
VIII 603 204 263 617 63 63 63 37
IX 603 204 284 662 63 63 63 40
X 603 204 305 707 63 63 63 43







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Kafulga Staff (Grade 10)


This staff finds itself in the company of the Nesrhezen Armour Set, deriving it's name from the twin sister of Nhesrecen, Kaplga. Wielding the Kafulga Staff donning on the Nesrhezen Set, one can be named invincible. This legendary elemental staff emits a red aura, one which will engulf and kill any normal human being should they come near it.






LVL Requirement Damage Max Elemental Damage
Int Dex Min Max Ice Fire Light AA
I 648 219 251 708 63 63 63 35
II 648 219 256 720 63 63 63 36
III 648 219 261 737 63 63 63 37
IV 648 219 266 749 63 63 63 37
V 648 219 271 766 63 63 63 38
VI 648 219 281 791 63 63 63 40
VII 648 219 291 816 63 63 63 40
VIII 648 219 301 841 63 63 63 41
IX 648 219 321 892 63 63 63 44
X 648 219 341 943 63 63 63 47







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Posted: Mon Jul 03, 2006 6:41 pm
by Mortred
omg
wtf is this!!!!!

:shock: :shock: :shock:
btw gj

Posted: Mon Jul 03, 2006 7:37 pm
by Pagan
OMG I must second that hehehehe

Lot of patience to read it all ...... lot of patience to have posted it as well

well done



Wolf

Posted: Mon Jul 03, 2006 8:46 pm
by Suckkminee
wow wow wow.... :shock: :shock: :shock:

From where did u get the info????

It looks like u have copied the whole thing from some website and pasted it here.... :wink:

But neways... Nice work....
Image

Posted: Mon Jul 03, 2006 9:16 pm
by Jame
hey didnt you find anything for warriors.
anyway an extraordinary post. great going dude. :P :P

Posted: Tue Jul 04, 2006 2:17 pm
by Wartool
nice post dude. u must have been real patient if u typed that anyways
awesome post.