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LORE????

Posted: Fri Jan 11, 2008 10:38 pm
by Lykan
question


how much lore is enuf fr a hk at diiferent lvls???

ex at g4,g5....

..<xd<<

Posted: Sun Feb 03, 2008 7:23 pm
by Lesbain
as per i know lore r used for sm special purposes like

changing town and 4 making a kh.
and lore are also useful wen u r going mace frm sward.
so dnt have to care much about lore.

(the above info is according to my game knowledge if mistaken plz correct me)

Posted: Thu Feb 07, 2008 2:10 pm
by Lykan
i dnt kno much but sum guys told me that quest drop rates depend on the amount of lore.....is that true??

Posted: Mon Mar 17, 2008 10:29 am
by Dsafjkkjh
1.You can showoff with high amount of lore
2. Change ur passives
3. change ur stats
4. Nice drop rate
5. helps to build relations
6. enchanting or combination favours
7. Indentification of items favour.

Thats alll you have to know right now...proceed with the game and you will know more

Posted: Tue Mar 18, 2008 8:32 am
by Elantrax
2. Change ur passives
Huh! Could u explain that please...

Posted: Tue Mar 18, 2008 4:02 pm
by Ahtnaver
to felloship ,
well , each time u want to reset your passives ( i.e. bring them to zero ) , you have to use 1000,000 lore . restting passives is done at the passive skill trainer . the common reason when passives are reset is when players have taken their SS to level 100 or near that level ( after which there's no further use for early bird ( EB ) passive ) and players use 1000 k lore to reset passives so as not to waste those 4 essential passive points .
later . . .