YOU GUYS GET WAY TOO SENTI WHILE WRITING AND POST STUFF WHICH IS KINDA ENFORCED BY FRUSTRATION!
IF U NOTICED THAT THIS WAR WAS KINDA SPECIAL THEN YOU CAN IMAGINE THAT THE NEXT WAR WILL SURELY BE GRANDER, IF QUANANTO WOULD HAVE WON THIS WAR THEN THE POINTS FOR THE NEXT WAR WOULD HAVE TO BE INCREASED TREMENDOUSLY JUST TO GIVE TEMOZ A CHANCE, OTHERWISE WHAT'S THE POINT IN HOLDING ANOTHER WAR? TEMOZ WILL BOYCOTT THAT ONE, SO THE GMs PUT UP RIGGED STATUES.
THE ONES WHICH QUANANTO KILLED GAVE LITTLE POINTS AND THOSE WHICH TEMOZ KILLED GAVE MORE POINTS.COZ YOU CANNOT ALTER THE POINTS THAT ONE NATION GETS AS IT WILL AFFECT ALL MEMBERS IN THE MAP, BEST IS TO MANUALLY EDIT THE NEVIA SCORES EVERY 30 SECS OR TO PUT UP A STATUE. ALSO ANY PLAYER IN A3 CAN BE MADE INVISIBLE ONLY BY A GM AND WHEN YOU GET KILLED IN ANY NORMAL MAP YOU WILL GET THE PK MESAGE BUT IN NEVIA THIS WON'T HAPPEN AS IT IS DISABLED FOR THE MAP, THE SAME PK MESSAGE CAN BE DISABLED FOR OTHER MAPS AS WELL BUT OUR GMS ARE A BIT TOO NOOBY FOR THAT. SO AS NOW THE WAR IS IN TEMOZ'S FAVOUR THE NEXT WAR WILL PROBABLY HAVE A GREATER POINT VALUE THAT MEANS EITHER QUANANTO OR TEMOZ CAN WIN THE NEXT MATCH.
YOU SHOULD REMEMBER THAT PEOPLE FROM TEMOZ CAN BLOODY SHIFT TO QUANANTO AND GET KILLED AND TEMOZ WOULD WIN ANYWAYS, IF U NOTICED LAST MATCH[NOT THE 21st] THE SECOND SECTION HAD ONLY 3 OR 4 QUANANTO PLAYERS WHEREAS THE REST WERE TEMOZ, I NOTICED THIS COZ I CUDN'T MOVE MY MACE BEFORE DYING IN THE LVL 30-50 WARS, SO I TOOK A TEMOZ CHAR AND TOURED NEVIA TO FIND 3 TEMOZ PLAYERS WHO SHIFTED TO QUANANTO JUST TO DIE AND GAIN POINTS. SO THE NEXT WAR COULD POSSIBLE SHIFT IN THEIR FAVOUR!
AND THE PLAN ABOUT BOYCOTTING THE WEDNESDAY WAR WILL BE A BIT UNSUCESSFUL IF THE PRIZES ARE INCREASED, BUT THEN AGAIN YOU CAN DO IT IF YOU HAVE THE WILL POWER TO KICK GREED IN THE GROIN.
AND HERE IS A SOLUTION FOR YOU QUANANTONIANS!
MAKE A NOOB CHAR AND GET IT LEECHED TO LEVEL 29, THEN MAKE ANOTHER CHARACTER AND LEVEL IT TO 49, TRY TO MAKE AS MANY WARRIORS AS YOU CAN AND ARCHERS.
THEN MAKE A CHAR AGAIN AND LEVEL IT TO GET THE JUMP QUEST, I SUGGEST ARCHERS AND WARRIORS FOR THIS SECTION FOR THEIR ARROW STORM SKILL, A GROUP OF 10 ARCHERS WITH WARRIORS IN TANKING POSITIONS IS NEAR ABOUT ENOUGH TO TAKE OUT THE ENEMY BASE.
IT IS HIGHLY IMPORTANT THE EVERYONE MAKES A NOOB CHAR IN THE FIRST TWO SEGMENTS AT LEAST BECAUSE OF THE FACT THAT IT IS SHEER NUMBER AND NOT SKILL THAT WINS THESE SECTIONS.
IF YOU HEED TO MY ADVICE YOU CAN DO GREAT AND WIN, OTHERWISE YOU CAN WHINE AND LOSEE!
PLUS MY OPINIONS ARE MORE NEUTRAL COZ I COULDN'T PLAY ANY WARS TILL NOW COZ OF STUPID POWER-CUTS, SO IF ANY MOFO COMES AND SAYS "NO DRED I DON'T THINK SO" THEN GO TO HELL YOU FRIGGIN FAGGOT!
