HP bar > (Max damage of boss-ur defence)*x
But... this number changes coz of:
1. Elemental damage of boss & ur ele defence.
2. Ur set opts.
The second one is very important. Because all the Boss-Mobbers hunt efficiently hunt just because of that.
I've seen ppl hunt like 10-12 boss mobs. They can die by 7-8 if all bosses hit their top end damage together. The Evasion on the set makes sure that at least 30% of them miss most of the time and with some luck... not all the bosses hit their top end at same time.
Like the drop rate of grace... this chance is damn less...
And when this chance of all bosses successfully hitting their top end together happens.... and the hunter becomes the hunted


Have you wondered how you died to a 2-3 boss mob when u just tanked 4-5 just a little while back?????????? Stop wondering... u just got lucky
