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Posted: Tue May 16, 2006 10:26 am
by Eos
Ok -I'll reply to this once and for all- DO NOT ASK FOR INFO ON PRIVATE SERVERS HERE!!! Be it through PMs or otherwise! (Click the 'u have no private msgs' link on top of page to see your private msg inbox)

From personal experience-private servers suck because you never know how long they gonna stay up. You play em for a couple of weeks then suddenly one day booom! 'Cannot get version info from server'.

I would suggest stick to A3 India, don't bother abt private servers, and focus on lvling up your char till Hatrel opens.

And NO, I don't want any more cynical comments on how Pilpora will start looking like Nerrmar before Sify people release Hatrel. :roll:

Posted: Tue May 16, 2006 10:59 am
by Xeaon
And NO, I don't want any more cynical comments on how Pilpora will start looking like Nerrmar before Sify people release Hatrel.
:lol: :lol: :lol: :lol:

Re: what determines monster drop ?!

Posted: Tue May 16, 2006 1:23 pm
by Cybele
her3tic wrote:hi guys...
i need to knw what determines monster drop ?! do the monsters spawn wid the items ?! or is it based in the last hit or skill used ?! or our lvl.... or smthing else ?! :?: maybe the GMs can answer this...........
cyahhhh ! :lol:
To get back to the original topic , you cant determine monster drops, but certain MAPS do "drop" more than others ( Again, depends on whether you are using an area attack skill or ranged ). I think in this case that would be a more valid question to ask.

Again, its usually one of those things you would ONLY know through questing. People who leech, or who want to take short cuts through leveling, are going to have NO IDEA about stuff like this :roll: 8)

Re: what determines monster drop ?!

Posted: Tue May 16, 2006 2:05 pm
by Eos
Shadowfaye wrote: People who leech, or who want to take short cuts through leveling, are going to have NO IDEA about stuff like this :roll: 8)
Not that they're particularly interested either :(
The whole approach seems to be get to G7 as fast as possible then sit around n gripe how tough it is to lvl up and how boring the game is and im gonna quit.

Posted: Tue May 16, 2006 2:19 pm
by Xeaon
To get back to the original topic , you cant determine monster drops, but certain MAPS do "drop" more than others ( Again, depends on whether you are using an area attack skill or ranged ). I think in this case that would be a more valid question to ask.
My observation says that if u hunt in a place where no 1 have hunted for long, u get more drops. I remember getting a drop almost evrytime, i went to r3 (quanato side) to test my new items, and almost ended up with a decent drop. Similarly i used to get loads of drops in s1 hunting dark polks and vonoys.

Posted: Tue May 16, 2006 9:04 pm
by Willkill
aaah.... ty man.... btw wts IGN n things like dat ?! i hav seen som guys say IGN n then their char name......... :?: hmmmmmm i think the drops r based on double probablity...... i hav used it once or twice...... the first probablity determines whethr the monster drops smthing or not... second determines wt does it drops...... n abt getting more drops frm memoras.... i think they drop more coz they r killed more...... i m still trying to figure how exactly it is done..... if i get it, i'll post ......... :oops:

Posted: Wed May 17, 2006 12:06 am
by Deewana
Well guys according to my experience the probability of getting drops is inversely proportional to the level of the monsters....

For example the drop rate of memora is very high ( more than 90% ), drop rate in c1 is not as high as memoras but not as low as s1 creeps..Drop rate in c3 sucks(may be 5%)..

Image

Re: what determines monster drop ?!

Posted: Wed May 17, 2006 7:15 am
by destroyerz2
Shadowfaye wrote:
her3tic wrote:hi guys...
i need to knw what determines monster drop ?! do the monsters spawn wid the items ?! or is it based in the last hit or skill used ?! or our lvl.... or smthing else ?! :?: maybe the GMs can answer this...........
cyahhhh ! :lol:
To get back to the original topic , you cant determine monster drops, but certain MAPS do "drop" more than others ( Again, depends on whether you are using an area attack skill or ranged ). I think in this case that would be a more valid question to ask.

Again, its usually one of those things you would ONLY know through questing. People who leech, or who want to take short cuts through leveling, are going to have NO IDEA about stuff like this :roll: 8)


er shadow then how do u know??

Posted: Wed May 17, 2006 9:08 am
by Cybele
her3tic wrote:aaah.... ty man.... btw wts IGN n things like dat ?! i hav seen som guys say IGN n then their char name......... :?
IGN means In - Game Name.

Posted: Wed May 17, 2006 10:00 am
by Willkill
soulzcore wrote:Well guys according to my experience the probability of getting drops is inversely proportional to the level of the monsters....

For example the drop rate of memora is very high ( more than 90% ), drop rate in c1 is not as high as memoras but not as low as s1 creeps..Drop rate in c3 sucks(may be 5%)..

Image
hmmmmmmmm dats rite........ therez anothr thing to consider man.... the drop rate must also depend on the lvl of items...... coz generally s1 guys drop g6+ stuff.... whereas c1 oglocs drop g4 stuff...... as for memoras.... they drop low lvl stuff..... i hav hunted in all the low lvl maps n i think it depends on the monster lvl AND the grade of item they generally drop ..... but shudnt the drop rate be directly proportional to the monster lvl ?! coz they r far harder to kill than low lvl monsters n the drop rate shud be inversly proportional to the grade of item.... so i think it balances between these 2 probablities........... :idea:
n ty shadow :roll: