Damage Calculation

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Saadmage
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Joined: Wed Dec 27, 2006 5:56 pm

Damage Calculation

Post by Saadmage »

How exactly is the damage calculated on a player by another?
Whenever, whereever they talk about damage... they give the calculation like this:
Basic damage formula:
Damage = [ ( Continuous effect x Weapon Efficiency ) x ( physical damage + ice, fire, lightning damage ) ] + basic attack damage(glove)

Critical Damage = Damage X 2
well... i tested on another higher lvl char... with my attack less than his defence in all aspects. but still i was dealing damage!! Same thing vice versa.

GM's or any A3guru... pls shed some light on this.
IGN : Greendragon
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Gmstorm
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Post by Gmstorm »

Hi,

I am sorry to say that developers / publishers will not provide such details. It is all left to players to figure it out. We believe that our players are much expert , so they can do it :)
[GM]Storm
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Naaraku
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Post by Naaraku »

hmm i hope Premsundar hasn't quit the forums still.....he might give some xplanation for thissss
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oo0_0oo
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Post by oo0_0oo »

Ele damage :o
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oo0_0oo
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Post by oo0_0oo »

Basic Damage too!
it ignores everything :)
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Saadmage
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Post by Saadmage »

we had confirmed ele damage too... it was less than the ele defence.

and about the basic damage... as far as i know its an option of glove. we had removed the glove too. :roll:
IGN : Greendragon
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oo0_0oo
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Post by oo0_0oo »

Then base favour damage :D

base favours help a lot
i play a warrior
Hits 2 out of 10 shots critical even without boots and Merc
ha ha ha

considering ur point
u said attack was less than def
it can be in the case of swordies
swordies have low ele defense
so....
it can be possible

and 1 thing Mr.Green
u got high base favour damage :shock:
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