A Gameplay change in A3 india is the need of the hour....
Posted: Sat Sep 07, 2019 10:07 pm
Hello everyone and respected management authorities.
Recently I feel even after repeated efforts from GMs, the game is becoming monotonous and slowly
without new updates people are coming less online.,I have a few Suggestions with the intent of bringing back fun
and excitement back in game.
First Suggestion the aura power play is interesting and wars are fun. But, without skill cool downs, wars have
become boring with HK razbadging a player continuously and everyone hitting that particular player
who eventually gets killed. If skill cool down is implemented, continuously razzing can be avoided and
the same way dispel skills should have cool own making the gameplay interesting. Players have to use
the skills properly with prior thinking.
Second Suggestion like most people spam skills, few players spam TP using the mouse keys Courtesy recent gaming mouses. Now if Esteemed GMs can add a rate limiting to the TP use to prevent automatic TP abuse inside a map for a fixed period of time. As far as my knowledge no one needs to tps more than 5 times in a minute or you do not press f8 more than 5-6 times for going to town.
[Many will defend this point by saying that they click tp icon spamming down in the taskbar of the game
but let me tell you beforehand that you can either freewill yourself or press the tp icon yourself. A
player cannot do both the things simultaneously.]
Third suggestion a different map with limited entry and exit. Some players even use a separate system nearby
with entering their id and password beforehand to reconnect from the game when in trouble. The best
example being Mirch. However, he still dies but 7 times out of 10 he escapes.
If GMs can make a separate map in which you can enter once or the map entry is opened in intervals after every 15mins will be great.
HK reverse curse skill is not being used in A3 India since a long long time. Entry and exit
restrictions will force the player not to rc, die and again revive and fight with his team.
Fourth, as I strongly believe war is not only the fun part in the game, hunting of monsters and bosses
should be an attractive pull point for all..
IGN - Spyda
IGKH – Fellowship
Khula Saand hu, sabko bhagata hu !!!
Recently I feel even after repeated efforts from GMs, the game is becoming monotonous and slowly
without new updates people are coming less online.,I have a few Suggestions with the intent of bringing back fun
and excitement back in game.
First Suggestion the aura power play is interesting and wars are fun. But, without skill cool downs, wars have
become boring with HK razbadging a player continuously and everyone hitting that particular player
who eventually gets killed. If skill cool down is implemented, continuously razzing can be avoided and
the same way dispel skills should have cool own making the gameplay interesting. Players have to use
the skills properly with prior thinking.
Second Suggestion like most people spam skills, few players spam TP using the mouse keys Courtesy recent gaming mouses. Now if Esteemed GMs can add a rate limiting to the TP use to prevent automatic TP abuse inside a map for a fixed period of time. As far as my knowledge no one needs to tps more than 5 times in a minute or you do not press f8 more than 5-6 times for going to town.
[Many will defend this point by saying that they click tp icon spamming down in the taskbar of the game
but let me tell you beforehand that you can either freewill yourself or press the tp icon yourself. A
player cannot do both the things simultaneously.]
Third suggestion a different map with limited entry and exit. Some players even use a separate system nearby
with entering their id and password beforehand to reconnect from the game when in trouble. The best
example being Mirch. However, he still dies but 7 times out of 10 he escapes.
If GMs can make a separate map in which you can enter once or the map entry is opened in intervals after every 15mins will be great.
HK reverse curse skill is not being used in A3 India since a long long time. Entry and exit
restrictions will force the player not to rc, die and again revive and fight with his team.
Fourth, as I strongly believe war is not only the fun part in the game, hunting of monsters and bosses
should be an attractive pull point for all..
IGN - Spyda
IGKH – Fellowship
Khula Saand hu, sabko bhagata hu !!!